Files
JJBB/Assets/Project/Script/GameLogic/EventSystem/SceneMapFixData.cs
2024-08-23 15:49:34 +08:00

9 lines
194 B
C#

using UnityEngine;
public class SceneMapFixData : ScriptableObject
{
public string SceneName;
public Vector3 m_Pos;
public Vector3 m_EulerAngles;
public Vector2 m_SizeRect;
}