74 lines
2.4 KiB
C#
74 lines
2.4 KiB
C#
using UnityEngine;
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using UnityEngine.UI;
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using System.Collections;
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using Games.Item;
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using GCGame.Table;
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using GCGame;
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using Games.Fellow;
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using Games.GlobeDefine;
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public class WorldBossItem : UIItemSelect
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{
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public Text Name;
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public Text Level;
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public TimeDownText TimeDown;
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public Image BackImage;
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public GameObject SaveObj;
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public GameObject DangerObj;
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public GameObject KilledObj;
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WorldBossData.BossInfo m_BossInfo = null;
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public int BossID
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{
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get { return m_BossInfo == null ? -1 : m_BossInfo.m_BossTabId; }
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}
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public override void Show(Hashtable hash)
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{
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int boosId = (int)hash["InitObj"];
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Tab_WorldBossConfig TabBoss = TableManager.GetWorldBossConfigByID(boosId, 0);
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if(TabBoss==null)
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{
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return;
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}
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Tab_RoleBaseAttr RoleBase = TableManager.GetRoleBaseAttrByID(boosId, 0);
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if (RoleBase == null)
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return;
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m_BossInfo = WorldBossData.Instance.GetBossInfo(boosId);
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if (m_BossInfo == null)
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return;
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LoadAssetBundle.Instance.SetImageSprite(BackImage, TabBoss.Icon);
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Name.text = RoleBase.Name;
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if(GameManager.gameManager.PlayerDataPool.MainPlayerBaseAttr.Level < TabBoss.Level)
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{
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Level.text = string.Format("<color=#ff3131ff>Lv.{0}</color>", TabBoss.Level);
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}
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else
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{
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Level.text = string.Format("<color=#54ed48ff>Lv.{0}</color>", TabBoss.Level);
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}
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if (KilledObj != null)
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KilledObj.SetActive(m_BossInfo != null && m_BossInfo.m_Killed);
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bool IsSave = true;
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Tab_Fuben fuben = TableManager.GetFubenByID(TabBoss.FubenID, 0);
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if(fuben!=null)
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{
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Tab_SceneClass sceneClass = TableManager.GetSceneClassByID(fuben.GetSceneIdbyIndex(0), 0);
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if(sceneClass!=null)
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{
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IsSave = (sceneClass.PVPRule == 0 ? true : false);
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}
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}
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m_BossInfo.m_LeaveTime = (int)Time.realtimeSinceStartup + GlobalData.ActivityNextStartTimeOnSecond((int)ActivityDataManager.Activity_Type.ACTIVITY_TYPE_WORLD_BOSS);
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DangerObj.SetActive(!IsSave);
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SaveObj.SetActive(IsSave);
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if (m_BossInfo.m_Killed)
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TimeDown.Init("", m_BossInfo.m_LeaveTime, timeFormat: TimeDownText.TimeFormat.china);
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else
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TimeDown.Init("");
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base.Show();
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}
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} |