729 lines
24 KiB
C#
729 lines
24 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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using GCGame.Table;
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using Games.GlobeDefine;
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using Module.Log;
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public class TestingCopyBase : MonoBehaviour {
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public int _FubenId; // 副本ID/场景ID
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public GameObject _SingleChallengeBtn; // 单人挑战按钮
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public GameObject _TeamChallengeBtn; // 团队挑战按钮
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public GameObject _SweepBtn; // 一键扫荡按钮
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public Text _RuleText; // 规则描述
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public UIImgText _BestPassedLevel; // 最高通关层数
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public GameObject _RemainTimeObj; // 剩余挑战显示
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public UIImgText _RemainChallengeTimesText; // 剩余挑战次数(数字)
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public GameObject _MaxPerfectLevelObj; // 最高完美通关次数
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public UIImgText _MaxPerfectLevel; // 最高完美通关次数(数字)
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public UIContainerBase _RewContainer; // 奖品列表
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public UICameraTexture _ModelCamera; // 相机渲染贴图
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public List<GameObject> _DiffcultyBtnList; // 难度按钮
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protected int _RemainChallengeTimes; // 剩余挑战次数
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protected int _CurSelectedDiffcultyType = (int)TestingCopyDiffcultyType.Simple; //默认解锁难度
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public enum TestingCopyDiffcultyType
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{
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Simple = 0,
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Normal = 1,
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Hard = 2,
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Hell = 3,
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}
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private enum ChallengeType
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{
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Single = 0,
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Team,
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Sweep,
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}
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private void Awake()
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{
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if(getOnceRewardBtn != null)
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{
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getOnceRewardBtn.onClick.AddListener(OnOnceAwardBtnClick);
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getBtnImg = getOnceRewardBtn.GetComponent<Image>();
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}
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_TestingCopyTab = TableManager.GetTestingCopyByID(_FubenId, 0);
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if (_TestingCopyTab == null)
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{
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LogModule.ErrorLog("Can't find id in testingCopy, id is : " + _FubenId);
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return;
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}
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}
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public void OnEnable()
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{
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AskForInfo();
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SetChallengeBtn();
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}
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private void Start()
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{
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InitTestingCopyBaseInfoById();
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}
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protected Tab_TestingCopy _TestingCopyTab = null;
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public virtual void InitTestingCopyBaseInfoById()
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{
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_CurSelectedDiffcultyType = (int)TestingCopyDiffcultyType.Simple;
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SetRule();
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HideAllDiffcultyBtn();
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InitRewContainer();
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SetChallengeBtn();
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}
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protected List<TestingRewardItemInfo> rewItemList;
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public virtual void InitRewContainer()
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{
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Tab_CopySceneReward copySceneRew = TableManager.GetCopySceneRewardByID(_TestingCopyTab.RewardId, 0);
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if(copySceneRew == null)
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{
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return;
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}
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rewItemList = new List<TestingRewardItemInfo>();
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for (int index = 0; index < copySceneRew.getRewardCountCount(); index++)
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{
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rewItemList.Add(new TestingRewardItemInfo(copySceneRew.GetRewardItemIDbyIndex(index), copySceneRew.GetRewardCountbyIndex(index)));
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}
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_RewContainer.InitContentItem(rewItemList);
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}
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public void SetChallengeBtn()
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{
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_SingleChallengeBtn.SetActive(_TestingCopyTab.CanSingleChallenge == 1);
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_TeamChallengeBtn.SetActive(_TestingCopyTab.CanTeamChallenge == 1);
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Tab_NewCopyBase newCopybase = TableManager.GetNewCopyBaseByID(_FubenId, 0);
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if(newCopybase != null)
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{
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_SweepBtn.SetActive(false);
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for (int index = 0; index < newCopybase.getFastSweepConditionCount(); index++)
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{
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if(!newCopybase.GetFastSweepConditionbyIndex(index).Equals("-1"))
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{
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_SweepBtn.SetActive(true);
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ShowSweepLimit();
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}
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}
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}
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}
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public void HideAllDiffcultyBtn()
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{
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for(int index = 0; index < _DiffcultyBtnList.Count; index++)
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{
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if(_DiffcultyBtnList[index].activeInHierarchy)
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_DiffcultyBtnList[index].SetActive(false);
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}
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}
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public void SetRule()
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{
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if (_RuleText != null)
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{
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_RuleText.text = _TestingCopyTab.TestingRule;
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}
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}
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#region 消息请求和接受
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public void AskForInfo()
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{
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ReqTestingCopyInfo req = new ReqTestingCopyInfo();
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req._FubenId = _FubenId;
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req.SendMsg();
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}
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#endregion
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#region 进入副本条件判断
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// 是否等级
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private bool IsLevelEnough()
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{
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if (GameManager.gameManager.PlayerDataPool.MainPlayerBaseAttr.Level < _TestingCopyTab.UnlockLevel)
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{
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GUIData.AddNotifyData(StrDictionary.GetClientDictionaryString("#{7245}"));
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return false;
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}
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return true;
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}
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// 是否处于不可退出的场景
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private bool IsInSpecialScene()
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{
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Tab_SceneClass sceneClass = TableManager.GetSceneClassByID(GameManager.gameManager.RunningScene, 0);
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if (sceneClass == null)
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{
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return true;
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}
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if (sceneClass.CanEnterSpecialActivity != 1)
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{
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GUIData.AddNotifyData(StrDictionary.GetClientDictionaryString("#{51001}"));
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return true;
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}
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return false;
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}
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// 是否在执行不可退出的任务
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private bool IsDoingSpecialMission()
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{
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foreach (var mission in GameManager.gameManager.MissionManager.MissionList.m_aMission)
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{
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Tab_MissionBase missionBase = TableManager.GetMissionBaseByID(mission.Value.m_nMissionID, 0);
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if (missionBase != null)
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{
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if (missionBase.MissionType == (int)Games.Mission.MISSIONTYPE.MISSION_GUILDPAOSHANG)
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{
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GUIData.AddNotifyData(StrDictionary.GetClientDictionaryString("#{51002}"));
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return true;
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}
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}
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}
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return false;
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}
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#endregion
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// 是否剩余挑战次数充足
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private bool IsHaveChallengeTimes()
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{
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if(_RemainChallengeTimes == 0)
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{
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GUIData.AddNotifyData(StrDictionary.GetClientDictionaryString("#{51000}"));
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return false;
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}
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return true;
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}
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public void OnSingleBtnClcik()
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{
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_ChallengeType = (int)ChallengeType.Single;
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if (!IsLevelEnough())
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{
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return;
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}
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if(!IsHaveChallengeTimes())
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{
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return;
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}
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if (!GameManager.gameManager.PlayerDataPool.IsHaveTeam())
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{
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if (IsInSpecialScene() || IsDoingSpecialMission())
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{
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return;
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}else
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{
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ReqEnterCopy();
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}
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}
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else
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{
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if (IsInSpecialScene() || IsDoingSpecialMission())
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{
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return;
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}
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else
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{
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////脱离队伍
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//MessageBoxLogic.OpenOKCancelBox(StrDictionary.GetClientDictionaryString("#{51800}"), "", delegate () {
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// ReqEnterCopy();
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//}, delegate () {
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// UIManager.CloseUI(UIInfo.MessageBox);
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//});
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// 现改为不需要请求脱离队伍
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ReqEnterCopy();
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}
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}
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}
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private int _ChallengeType;
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public void ReqEnterCopy()
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{
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CG_REQ_ENTER_COPY req = (CG_REQ_ENTER_COPY)PacketDistributed.CreatePacket(MessageID.PACKET_CG_REQ_ENTER_COPY);
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req.SetCopyid(_FubenId);
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req.SetDeffcultyType(_CurSelectedDiffcultyType);
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req.SetChallengeType(_ChallengeType);
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req.SendPacket();
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if(_ChallengeType != (int)ChallengeType.Sweep)
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UIManager.CloseUI(UIInfo.CopyScenePanelCtr);
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}
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public void OnTeamBtnClick()
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{
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_ChallengeType = (int)ChallengeType.Team;
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if (IsInSpecialScene() || !IsLevelEnough() || IsDoingSpecialMission() || !IsHaveChallengeTimes())
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{
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return;
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}
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//没有组队
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if (!GameManager.gameManager.PlayerDataPool.IsHaveTeam())
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{
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MessageBoxLogic.OpenOKCancelBox(StrDictionary.GetClientDictionaryString("#{51801}"), "", delegate () {
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if (false == GameManager.gameManager.PlayerDataPool.IsHaveTeam() &&
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null != Singleton<ObjManager>.GetInstance().MainPlayer)
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{
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UIManager.CloseUI(UIInfo.MessageBox);
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UIManager.ShowUI(UIInfo.TeamCreateRoot, delegate (bool bSuccess, object param)
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{
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if (bSuccess)
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{
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Hashtable hash = new Hashtable();
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hash["index"] = _TestingCopyTab.TargetId;
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Games.Events.EventDispatcher.Instance.SendMessage(Games.Events.EventId.SELECTTEAMCREATEWNDITEM, hash);
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}
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});
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}
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}, delegate () {
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UIManager.CloseUI(UIInfo.MessageBox);
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});
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return;
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}
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//不是队长
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if (!GameManager.gameManager.PlayerDataPool.TeamInfo.IsCaptain())
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{
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GUIData.AddNotifyData(StrDictionary.GetClientDictionaryString("#{5795}"));
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return;
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}
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//人数不足
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if(GameManager.gameManager.PlayerDataPool.TeamInfo.GetTeamMemberCount() < _TestingCopyTab.TeamChellangeNeedMembers)
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{
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GUIData.AddNotifyData(StrDictionary.GetClientDictionaryString("#{51004}", _TestingCopyTab.TeamChellangeNeedMembers));
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return;
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}
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ReqEnterCopy();
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}
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private bool CanSweep()
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{
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Tab_NewCopyBase newCopyBase = TableManager.GetNewCopyBaseByID(_FubenId, 0);
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if (newCopyBase == null)
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{
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LogModule.ErrorLog("newCopyBase is null, id : " + _FubenId);
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return false;
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}
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if(!IsHaveChallengeTimes())
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{
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return false;
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}
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for(int index = 0; index < newCopyBase.getFastSweepPramCount(); index++)
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{
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if(!newCopyBase.GetFastSweepConditionbyIndex(index).Equals("-1"))
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{
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switch(newCopyBase.GetFastSweepConditionbyIndex(index))
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{
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case 1:
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{
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if(GameManager.gameManager.PlayerDataPool.MainPlayerBaseAttr.Level < newCopyBase.GetFastSweepPrambyIndex(index))
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{
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GUIData.AddNotifyData(StrDictionary.GetClientDictionaryString("#{48105}", newCopyBase.GetFastSweepPrambyIndex(index)));
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return false;
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}
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}
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break;
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case 2:
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{
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if(GameManager.gameManager.PlayerDataPool.VipCost< newCopyBase.GetFastSweepPrambyIndex(index))
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{
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var param = newCopyBase.GetFastSweepPrambyIndex(index);
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GUIData.AddNotifyData(StrDictionary.GetClientDictionaryString("#{44077}", param));
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//switch (param)
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//{
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// case 1:
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// GUIData.AddNotifyData(StrDictionary.GetClientDictionaryString("#{48110}"));
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// break;
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// case 2:
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// GUIData.AddNotifyData(StrDictionary.GetClientDictionaryString("#{48111}"));
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// break;
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// case 3:
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// GUIData.AddNotifyData(StrDictionary.GetClientDictionaryString("#{48112}"));
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// break;
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//}
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return false;
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}
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}
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break;
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case 3:
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{
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if (GameManager.gameManager.PlayerDataPool.MonthlyCardDayRemain <= 0)
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{
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GUIData.AddNotifyData("44057");
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return false;
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}
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}
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break;
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case 4:
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{
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if (GlobalData.OpenServerDays < newCopyBase.GetFastSweepPrambyIndex(index))
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{
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GUIData.AddNotifyData(StrDictionary.GetClientDictionaryString("#{48107}", GlobalData.OpenServerDays - newCopyBase.GetFastSweepPrambyIndex(index)));
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return false;
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}
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}
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break;
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case 5:
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{
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if(GlobalData.CreateRoleDays < newCopyBase.GetFastSweepPrambyIndex(index))
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{
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GUIData.AddNotifyData(StrDictionary.GetClientDictionaryString("#{48107}", GlobalData.OpenServerDays - newCopyBase.GetFastSweepPrambyIndex(index)));
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return false;
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}
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}
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break;
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}
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}
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}
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return true;
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}
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public void OnSweepBtnClick()
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{
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_ChallengeType = (int)ChallengeType.Sweep;
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if(!IsLevelEnough())
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{
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return;
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}
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if(!IsHaveChallengeTimes())
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{
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return;
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}
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if(CanSweep())
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{
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ReqEnterCopy();
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}
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}
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public List<GameObject> _DiffcultyMarkIcon;
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public void ShowCurDiffcultyTypeBestpassedLevel()
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{
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if (_BestPassedLevel != null)
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{
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_BestPassedLevel.text = _PacketBestassedLevelList[_CurSelectedDiffcultyType];
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}
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}
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//设置波数 剩余次数 解锁难度
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protected List<string> _PacketBestassedLevelList;
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protected List<int> _MaxPerfectPassedLevelList = new List<int>();
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public virtual void OnPacketRet(RetTestingCopyInfo packet)
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{
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_PacketBestassedLevelList = new List<string>();
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for (int index = 0; index < packet._BestPassedLevelList.Count; index++)
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{
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_PacketBestassedLevelList.Add(packet._BestPassedLevelList[index]);
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}
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_MaxPerfectPassedLevelList = packet._MaxPerfectLevelList;
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ShowDiffcultyBtns(packet._UnLockDiffcultyLevel);
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SetRemainChallengeTimes(packet._RemainTimes);
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if (packet._Reward != null)
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{
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onceRewards = packet._Reward;
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}
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OnDiffcultyBtnClick(_CurSelectedDiffcultyType);
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}
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public void SetBestPassedLevel(int bestPassedLevel)
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{
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if (_BestPassedLevel != null)
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{
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_BestPassedLevel.text = bestPassedLevel.ToString();
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}
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}
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public void SetRemainChallengeTimes(int _Times)
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{
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_RemainChallengeTimes = _Times;
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if (_Times == -1)
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{
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_RemainTimeObj.SetActive(false);
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}
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else
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{
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_RemainTimeObj.SetActive(true);
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if (_RemainChallengeTimesText != null)
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{
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_RemainChallengeTimesText.text = _Times.ToString();
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}
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}
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}
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private int _CurUnLockDiffcultyLevel = 0; //-1默认不显示
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public void ShowDiffcultyBtns(int _Diffculty)
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{
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_CurUnLockDiffcultyLevel = _Diffculty;
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if(_Diffculty == -1 || _Diffculty == 0)
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{
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HideAllDiffcultyBtn();
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}
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else
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{
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for (int index = 0; index < _DiffcultyBtnList.Count; index++)
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{
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_DiffcultyBtnList[index].SetActive(index <= _Diffculty);
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}
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}
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}
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public void OnRankBtnClick()
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{
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UIManager.ShowUI(UIInfo.TestingRankPanel, delegate(bool bSucess, object param) {
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if(bSucess)
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{
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TestingRankPanelCtr.Instance.SetFuBtnId(_FubenId, _CurSelectedDiffcultyType);
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}
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});
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}
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#region 左下角里程碑奖励
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private List<CopyOnceReward> onceRewards;
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//public TestingRewardItem onceRewardItem;
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public Text onceRewardsDesc;
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public Button getOnceRewardBtn;
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private bool canGet = false;
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public Color disableColor;
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public Color enableColor;
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public GameObject onceRewardPanel;
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public Transform _EffectPoint; // 特效挂载点
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private Image getBtnImg;
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// 显示当前难度的一次性奖励:dif 难度
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private void ShowOnceAward(int dif)
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{
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if (onceRewards != null && dif < onceRewards.Count)
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{
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onceRewardPanel.SetActive(true);
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onceRewardsDesc.text = StrDictionary.GetClientDictionaryString("#{6735}", onceRewards[dif]._Layer);
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getBtnImg.color = disableColor;
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_EffectPoint.gameObject.SetActive(false);
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canGet = false;
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if (onceRewards[dif]._RewardState == 1)
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{
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getBtnImg.color = enableColor;
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canGet = true;
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_EffectPoint.gameObject.SetActive(true);
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}
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}
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else
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{
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onceRewardPanel.SetActive(false);
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}
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}
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public void OnDiffcultyBtnClick(int _Index)
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{
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_CurSelectedDiffcultyType = _Index;
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for (int index = 0; index < _DiffcultyBtnList.Count; index++)
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{
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_DiffcultyMarkIcon[index].SetActive(index == _Index);
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}
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ShowCurDiffcultyTypeBestpassedLevel();
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|
||
ShowOnceAward(_CurSelectedDiffcultyType);
|
||
OnShowMaxPerfectPassLevle();
|
||
}
|
||
|
||
public void OnShowMaxPerfectPassLevle()
|
||
{
|
||
if(_MaxPerfectLevel != null && _MaxPerfectLevelObj != null)
|
||
{
|
||
if (_MaxPerfectPassedLevelList.Count > _CurSelectedDiffcultyType)
|
||
{
|
||
_MaxPerfectLevelObj.SetActive(true);
|
||
_MaxPerfectLevel.text = _MaxPerfectPassedLevelList[_CurSelectedDiffcultyType].ToString();
|
||
}
|
||
else
|
||
{
|
||
_MaxPerfectLevelObj.SetActive(false);
|
||
}
|
||
}
|
||
else if (_MaxPerfectLevelObj != null)
|
||
{
|
||
_MaxPerfectLevelObj.SetActive(false);
|
||
}
|
||
}
|
||
|
||
public void OnOnceAwardBtnClick()
|
||
{
|
||
if (onceRewards == null)
|
||
{
|
||
return;
|
||
}
|
||
|
||
if (canGet == true)
|
||
{
|
||
ReqGetCopyOnceReward req = new ReqGetCopyOnceReward();
|
||
req._FubenId = this._FubenId;
|
||
req._Difficult = _CurSelectedDiffcultyType;
|
||
req._NodeId = onceRewards[_CurSelectedDiffcultyType]._NodeId;
|
||
req.SendMsg();
|
||
}
|
||
else
|
||
{
|
||
CopyOnceReward awardItem = onceRewards[_CurSelectedDiffcultyType];
|
||
UIManager.ShowUI(UIInfo.TestingCopyOnceAwardTip,
|
||
(bool isSuccess, object param) =>
|
||
{
|
||
CopyOnceReward award = param as CopyOnceReward;
|
||
if (isSuccess == true)
|
||
{
|
||
TestingCopyOnceAwardTipCtr.Instance.Show(award._NodeId, award, getOnceRewardBtn.transform.position);
|
||
}
|
||
},
|
||
awardItem);
|
||
}
|
||
}
|
||
|
||
#endregion
|
||
|
||
#region 扫荡按钮下描述控制
|
||
|
||
public Image fastMoneyImg;
|
||
public Text _OneKeySweepConditionDesc;
|
||
|
||
public void ShowSweepLimit()
|
||
{
|
||
//快速
|
||
Tab_NewCopyBase newCopyBase = TableManager.GetNewCopyBaseByID(_FubenId, 0);
|
||
if (newCopyBase == null)
|
||
{
|
||
LogModule.ErrorLog("ERROR, NewCopyBase id is : " + _FubenId);
|
||
return;
|
||
}
|
||
|
||
var fastConditionDesc = "";
|
||
var isFastConditionPassed = true;
|
||
for (int index = 0; index < newCopyBase.getFastSweepConditionCount(); index++)
|
||
{
|
||
if (newCopyBase.GetFastSweepConditionbyIndex(index) != -1)
|
||
{
|
||
var param = newCopyBase.GetFastSweepPrambyIndex(index);
|
||
switch (newCopyBase.GetFastSweepConditionbyIndex(index))
|
||
{
|
||
case 1:
|
||
{
|
||
if (GameManager.gameManager.PlayerDataPool.MainPlayerBaseAttr.Level < param)
|
||
{
|
||
isFastConditionPassed = false;
|
||
fastConditionDesc += StrDictionary.GetClientDictionaryString("#{44070}", param);
|
||
continue;
|
||
}
|
||
}
|
||
break;
|
||
case 2:
|
||
{
|
||
if (GameManager.gameManager.PlayerDataPool.VipCost < param)
|
||
{
|
||
isFastConditionPassed = false;
|
||
GUIData.AddNotifyData(StrDictionary.GetClientDictionaryString("#{44077}", param));
|
||
//switch (param)
|
||
//{
|
||
// case 1:
|
||
// fastConditionDesc += StrDictionary.GetClientDictionaryString("#{44062}");
|
||
// break;
|
||
// case 2:
|
||
// fastConditionDesc += StrDictionary.GetClientDictionaryString("#{44063}");
|
||
// break;
|
||
// case 3:
|
||
// fastConditionDesc += StrDictionary.GetClientDictionaryString("#{44063}");
|
||
// break;
|
||
//}
|
||
continue;
|
||
}
|
||
}
|
||
break;
|
||
case 3:
|
||
{
|
||
if (GameManager.gameManager.PlayerDataPool.MonthlyCardDayRemain <= 0)
|
||
{
|
||
isFastConditionPassed = false;
|
||
fastConditionDesc += StrDictionary.GetClientDictionaryString("#{44061}");
|
||
continue;
|
||
}
|
||
}
|
||
break;
|
||
case 4:
|
||
{
|
||
if (GlobalData.OpenServerDays < param)
|
||
{
|
||
isFastConditionPassed = false;
|
||
fastConditionDesc += StrDictionary.GetClientDictionaryString("#{44065}", param);
|
||
continue;
|
||
}
|
||
}
|
||
break;
|
||
case 5:
|
||
{
|
||
if (GlobalData.CreateRoleDays < param)
|
||
{
|
||
isFastConditionPassed = false;
|
||
fastConditionDesc += StrDictionary.GetClientDictionaryString("#{44066}", param);
|
||
continue;
|
||
}
|
||
}
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
|
||
if (isFastConditionPassed && newCopyBase.FastSweepConsumeType != -1)
|
||
{
|
||
fastMoneyImg.gameObject.SetActive(true);
|
||
_OneKeySweepConditionDesc.gameObject.SetActive(false);
|
||
LoadAssetBundle.Instance.SetImageSprite(fastMoneyImg, UICurrencyItem.GetCurrencySprite((MONEYTYPE)newCopyBase.FastSweepConsumeSubType), delegate (bool isSucess, GameObject obj)
|
||
{
|
||
fastMoneyImg.SetNativeSize();
|
||
});
|
||
_OneKeySweepConditionDesc.text = newCopyBase.FastSweepConsumeNum.ToString();
|
||
}
|
||
else
|
||
{
|
||
fastMoneyImg.gameObject.SetActive(false);
|
||
_OneKeySweepConditionDesc.gameObject.SetActive(true);
|
||
_OneKeySweepConditionDesc.text = fastConditionDesc;
|
||
}
|
||
}
|
||
|
||
public void OnScoreBtn()
|
||
{
|
||
YuanBaoShopLogic.OpenShopForJiFenItem(11, -1);
|
||
}
|
||
#endregion
|
||
}
|