Files
JJBB/Assets/Project/Script/GUI/RedPacket/RedPacketLogItem.cs
2024-08-23 15:49:34 +08:00

52 lines
1.2 KiB
C#

using UnityEngine;
using UnityEngine.UI;
using UnityEngine.EventSystems;
using System.Collections;
using System.Collections.Generic;
using System;
using GCGame.Table;
public class RedPacketLogItem : UIItemSelect
{
public Text _TimeLabel;
public GameObject _SendLabel;
public GameObject _GetLabel;
public UICurrencyItem _PacketValue;
private PickRedPacketMsg _LogInfo;
public PickRedPacketMsg LogInfo
{
get
{
return _LogInfo;
}
}
public override void Show(Hashtable hash)
{
base.Show();
_LogInfo = (PickRedPacketMsg)hash["InitObj"];
UpdatePacket(_LogInfo);
}
public void UpdatePacket(PickRedPacketMsg pcaketInfo)
{
var dateTime = GCGame.Utils.GetServerDateTime(pcaketInfo.Tm);
_TimeLabel.text = string.Format("{0:yyyy-MM-dd HH:mm:ss}", dateTime);
if (pcaketInfo.Type == (int)PickRedPacketMsg.EHandlePacketType.PacketOut)
{
_SendLabel.SetActive(true);
_GetLabel.SetActive(false);
}
else
{
_SendLabel.SetActive(false);
_GetLabel.SetActive(true);
}
_PacketValue.ShowCurrency(MONEYTYPE.MONEYTYPE_COIN, pcaketInfo.Num);
}
}