23 lines
449 B
C#
23 lines
449 B
C#
using UnityEngine;
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using UnityEngine.UI;
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using System.Collections;
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using GCGame;
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using System.Collections.Generic;
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using Module.Log;
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using Games.LogicObj;
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using Games.GlobeDefine;
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using GCGame.Table;
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using Games.UserCommonData;
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using Games.Events;
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using Games.Mission;
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public class MiniMapLogic : UIControllerBase<MiniMapLogic>
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{
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public Transform mapPointsParent;
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protected override void Init()
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{
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SetInstance(this);
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}
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}
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