88 lines
2.7 KiB
C#
88 lines
2.7 KiB
C#
using UnityEngine;
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using UnityEngine.UI;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using Games.ChatHistory;
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using GCGame.Table;
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using Games.GlobeDefine;
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using GCGame;
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using Module.Log;
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using Games.Item;
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public class ChatInfoLogItemSysFriend : ChatInfoLogItem
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{
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protected override bool SetDetailLog()
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{
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ClearChat();
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if (_SenderName != null)
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{
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_SenderName.text = _ChatHistory.SenderName;
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_SenderName.gameObject.SetActive(true);
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}
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if (_SenderIcon != null)
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{
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string spriteName = _ChatHistory.SenderIcon;
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//if (string.Equals(_ChatHistory.SenderName, "1"))
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//{
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// spriteName = Utils.GetSysIconName(Utils.SysIconType.Sys);
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//}
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//else if (string.Equals(_ChatHistory.SenderName, "2"))
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//{
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// spriteName = Utils.GetSysIconName(Utils.SysIconType.Guild);
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//}
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LoadAssetBundle.Instance.SetImageSprite(_SenderIcon, spriteName);
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_SenderIcon.gameObject.SetActive(true);
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_SenderIconBG.gameObject.SetActive(true);
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}
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{
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_CannelIcon.gameObject.SetActive(false);
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}
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if (_ChatHistory.ChatInfo.StartsWith("#"))
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{
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_ModifiedStr = StrDictionary.GetServerDictionaryFormatString(_ChatHistory.ChatInfo);
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}
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else
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{
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_ModifiedStr = _ChatHistory.ChatInfo;
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}
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GetAllChatLinks(_ChatHistory);
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_ModifiedStr = GetLinkedStr(_ChatHistory);
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_ChatInfo.text = _ModifiedStr;
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_ChatInfo.CalculateLayoutInputHorizontal();
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_ChatInfo.CalculateLayoutInputVertical();
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SetBGWidth();
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StartCoroutine(WaitLayout());
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return true;
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}
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//protected override void SetBGWidth()
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//{
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// if (_ChatInfoBG == null)
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// return;
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// float bgWidth = _ChatInfoBGMinSize.x;
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// if (_ChatInfo.preferredWidth + 20 > bgWidth && _ChatInfo.preferredWidth + 20 < _ChatInfo.rectTransform.sizeDelta.x)
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// {
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// bgWidth = _ChatInfo.preferredWidth + 17;
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// }
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// else if (_ChatInfo.preferredWidth + 20 > _ChatInfo.rectTransform.sizeDelta.x)
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// {
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// bgWidth = _ChatInfo.rectTransform.sizeDelta.x + 17;
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// }
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// _ChatInfoBG.gameObject.SetActive(true);
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// _ChatInfoBG.rectTransform.sizeDelta = new Vector2(bgWidth, Math.Max(_ChatInfoBGMinSize.y, _ChatInfo.preferredHeight + 10));
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// _LayoutElement.minHeight = _ChatInfoBG.rectTransform.sizeDelta.y + 60;
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// _LayoutElement.minWidth = gameObject.GetComponent<RectTransform>().sizeDelta.x;
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//}
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}
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