Files
JJBB/Assets/Project/Script/GUI/Base/UIItemBase.cs
2024-08-23 15:49:34 +08:00

55 lines
1011 B
C#

using UnityEngine;
using UnityEngine.Events;
using UnityEngine.EventSystems;
using System.Collections;
using System;
public class UIItemBase : UIBase, IPointerClickHandler
{
public virtual void Refresh()
{
}
public virtual void Refresh(Hashtable hash)
{
}
#region click
public delegate void ItemClick(object initInfo);
public delegate void PanelClick(UIItemBase initInfo);
public object _InitInfo;
public ItemClick _ClickEvent;
public PanelClick _PanelClickEvent;
public virtual void OnPointerClick(PointerEventData eventData)
{
OnItemClick();
ButtonPlaySound btnPlay = GetComponent<ButtonPlaySound>();
if (btnPlay != null)
btnPlay.PlaySound();
}
public virtual void OnItemClick()
{
if (_ClickEvent != null)
{
_ClickEvent(_InitInfo);
}
if (_PanelClickEvent != null)
{
_PanelClickEvent(this);
}
}
#endregion
}