16 lines
360 B
C#
16 lines
360 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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[ExecuteInEditMode]
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public class UIAnimationTurnAround : MonoBehaviour {
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public float deltaAngle = float.MinValue; // 每秒转动角度
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private void Update()
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{
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transform.Rotate(new Vector3(0, 0, deltaAngle));
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}
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}
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