Files
JJBB/Assets/Project/Script/Player/Team/MountTeam.cs
2024-08-23 15:49:34 +08:00

48 lines
857 B
C#

using UnityEngine;
using System;
using System.Collections;
using Games.GlobeDefine;
public class MountTeam
{
public MountTeam()
{
CleanUp();
}
public void CleanUp()
{
m_Guid = GlobeVar.INVALID_GUID;
m_szName = "";
m_nProfession = 0;
}
public bool IsValid()
{
return (m_Guid != GlobeVar.INVALID_GUID);
}
private UInt64 m_Guid; //GUID
public UInt64 Guid
{
get { return m_Guid; }
set { m_Guid = value; }
}
private string m_szName; //名字
public string Name
{
get { return m_szName; }
set { m_szName = value; }
}
private int m_nProfession; //职业
public int Profession
{
get { return m_nProfession; }
set { m_nProfession = value; }
}
}