Files
JJBB/Assets/Project/Script/Player/UserData/AdditionData.cs
2024-08-23 15:49:34 +08:00

28 lines
1.0 KiB
C#

using UnityEngine;
using System.Collections;
public class AdditionData : MonoBehaviour {
public static int doubleExpDisableTime = 0;
public static int onePointFiveExpDisableTime = 0;
public static void UpdateAdditionData(GC_ADDITIONINFO_UPDATE data)
{
if (data.HasDoubleExpDurtaion)
{
if (data.Multiplerate == 150)//1.5
{
onePointFiveExpDisableTime = (int)Time.realtimeSinceStartup + data.DoubleExpDurtaion;
if (Singleton<ObjManager>.Instance.MainPlayer != null)
Singleton<ObjManager>.Instance.MainPlayer.UpdateImpact(99998, 1, 1, data.DoubleExpDurtaion);
}
else//2.0
{
doubleExpDisableTime = (int)Time.realtimeSinceStartup + data.DoubleExpDurtaion;
if (Singleton<ObjManager>.Instance.MainPlayer != null)
Singleton<ObjManager>.Instance.MainPlayer.UpdateImpact(99995, 1, 1, data.DoubleExpDurtaion);
}
}
}
}