JJBB/Assets/Project/Script/GameTables/Table_WeddingFireworks.cs
2024-08-23 15:49:34 +08:00

64 lines
1.4 KiB
C#

//This code create by CodeEngine ,don't modify
using System;
using System.Collections.Generic;
using System.Collections;
using Module.Log;
namespace GCGame.Table
{
public class Tab_WeddingFireworks{
public const string TAB_FILE_DATA = "WeddingFireworks";
private const int _varCount = 6;
public int GetId()
{
return Id;
}
public static bool Validate(string line)
{
var segments = 0;
foreach (char c in line)
if (c == '\t')
segments++;
// Note: skip the 2nd column as it's the description;
var result = segments == _varCount;
if (!result)
LogModule.ErrorLog(string.Format("Load {0} error as CodeSize:{1} not Equal DataSize:{2}", TAB_FILE_DATA, _varCount, segments));
return result;
}
public Tab_WeddingFireworks()
{
}
public Tab_WeddingFireworks(string line)
{
var segments = line.Split('\t');
Id = int.Parse(segments[0]);
FireName = segments[2].Trim();
FireDesc = segments[3].Trim();
FireIconPath = segments[4].Trim();
CostSubClassType = int.Parse(segments[5]);
CostVal = int.Parse(segments[6]);
}
public int Id { get; private set; }
public string FireName { get; private set; }
public string FireDesc { get; private set; }
public string FireIconPath { get; private set; }
public int CostSubClassType { get; private set; }
public int CostVal { get; private set; }
}
}