78 lines
1.7 KiB
C#
78 lines
1.7 KiB
C#
//This code create by CodeEngine ,don't modify
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using System;
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using System.Collections.Generic;
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using System.Collections;
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using Module.Log;
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namespace GCGame.Table
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{
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public class Tab_TreasureBase{
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public const string TAB_FILE_DATA = "TreasureBase";
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private const int _varCount = 10;
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public int GetId()
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{
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return Id;
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}
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public static bool Validate(string line)
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{
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var segments = 0;
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foreach (char c in line)
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if (c == '\t')
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segments++;
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// Note: skip the 2nd column as it's the description;
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var result = segments == _varCount;
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if (!result)
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LogModule.ErrorLog(string.Format("Load {0} error as CodeSize:{1} not Equal DataSize:{2}", TAB_FILE_DATA, _varCount, segments));
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return result;
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}
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public Tab_TreasureBase()
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{
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}
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public Tab_TreasureBase(string line)
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{
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var segments = line.Split('\t');
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Id = int.Parse(segments[0]);
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ScneneId = int.Parse(segments[2]);
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PosX[0] = int.Parse(segments[3]);
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PosX[1] = int.Parse(segments[5]);
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PosX[2] = int.Parse(segments[7]);
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PosX[3] = int.Parse(segments[9]);
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PosY[0] = int.Parse(segments[4]);
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PosY[1] = int.Parse(segments[6]);
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PosY[2] = int.Parse(segments[8]);
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PosY[3] = int.Parse(segments[10]);
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}
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public int Id { get; private set; }
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public int ScneneId { get; private set; }
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public readonly int[] PosX = new int[4];
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public int getPosXCount() { return PosX.Length; }
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public int GetPosXbyIndex(int idx)
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{
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if(idx >= 0 && idx < PosX.Length)
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return PosX[idx];
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return default(int);
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}
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public readonly int[] PosY = new int[4];
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public int getPosYCount() { return PosY.Length; }
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public int GetPosYbyIndex(int idx)
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{
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if(idx >= 0 && idx < PosY.Length)
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return PosY[idx];
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return default(int);
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}
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}
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} |