JJBB/Assets/Project/Script/GameTables/Table_ItemCombine.cs
2024-08-23 15:49:34 +08:00

86 lines
2.1 KiB
C#

//This code create by CodeEngine ,don't modify
using System;
using System.Collections.Generic;
using System.Collections;
using Module.Log;
namespace GCGame.Table
{
public class Tab_ItemCombine{
public const string TAB_FILE_DATA = "ItemCombine";
private const int _varCount = 14;
public int GetId()
{
return ItemID;
}
public static bool Validate(string line)
{
var segments = 0;
foreach (char c in line)
if (c == '\t')
segments++;
// Note: skip the 2nd column as it's the description;
var result = segments == _varCount;
if (!result)
LogModule.ErrorLog(string.Format("Load {0} error as CodeSize:{1} not Equal DataSize:{2}", TAB_FILE_DATA, _varCount, segments));
return result;
}
public Tab_ItemCombine()
{
}
public Tab_ItemCombine(string line)
{
var segments = line.Split('\t');
ItemID = int.Parse(segments[0]);
Class = segments[2].Trim();
Profession = int.Parse(segments[3]);
SrcItemID[0] = int.Parse(segments[4]);
SrcItemID[1] = int.Parse(segments[6]);
SrcItemID[2] = int.Parse(segments[8]);
SrcItemID[3] = int.Parse(segments[10]);
SrcItemID[4] = int.Parse(segments[12]);
NeedNum[0] = int.Parse(segments[5]);
NeedNum[1] = int.Parse(segments[7]);
NeedNum[2] = int.Parse(segments[9]);
NeedNum[3] = int.Parse(segments[11]);
NeedNum[4] = int.Parse(segments[13]);
ShowTips = int.Parse(segments[14]);
}
public int ItemID { get; private set; }
public string Class { get; private set; }
public int Profession { get; private set; }
public readonly int[] SrcItemID = new int[5];
public int getSrcItemIDCount() { return SrcItemID.Length; }
public int GetSrcItemIDbyIndex(int idx)
{
if(idx >= 0 && idx < SrcItemID.Length)
return SrcItemID[idx];
return default(int);
}
public readonly int[] NeedNum = new int[5];
public int getNeedNumCount() { return NeedNum.Length; }
public int GetNeedNumbyIndex(int idx)
{
if(idx >= 0 && idx < NeedNum.Length)
return NeedNum[idx];
return default(int);
}
public int ShowTips { get; private set; }
}
}