Files
JJBB/Assets/Project/Script/GUI/Welfare/ItemContainerTipCtr.cs
2024-08-23 15:49:34 +08:00

85 lines
2.3 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.Events;
using GCGame.Table;
// 带物品容器的选择提示面板
public class ItemContainerTipCtr : MonoBehaviour {
public UIBackRayBehind bgMask; // 背景
public Button confirmBtn; // 确认按钮
public Button cancelBtn; // 取消按钮
public Text confirmDesc; // 确认按钮描述
public Text cancelDesc; // 取消按钮描述
public UIContainerBase container; // 显示容器
public GameObject titleGO; // 标题物品
public Text title; // 标题描述
public Text desc; // 提示描述
private UnityAction confirmCallBack; // 确认按钮回调
private UnityAction cancelCallBack; // 取消按钮回调
private void Awake()
{
bgMask._BackClick.AddListener(OnCancelClick);
confirmBtn.onClick.AddListener(OnConfirmClick);
cancelBtn.onClick.AddListener(OnCancelClick);
}
public void ShowTip(string title, string desc, IEnumerable info, UnityAction onConfirm, UnityAction onCancel)
{
gameObject.SetActive(true);
if (!string.IsNullOrEmpty(title))
{
titleGO.gameObject.SetActive(true);
this.title.text = title;
}
else
{
titleGO.gameObject.SetActive(false);
}
if(!string.IsNullOrEmpty(desc))
{
this.desc.gameObject.SetActive(true);
this.desc.text = desc;
}
else
{
this.desc.gameObject.SetActive(false);
}
confirmCallBack = onConfirm;
cancelCallBack = onCancel;
container.InitContentItem(info);
}
private void OnConfirmClick()
{
if(confirmCallBack != null)
{
confirmCallBack.Invoke();
}
Close();
}
private void OnCancelClick()
{
if(cancelCallBack != null)
{
cancelCallBack.Invoke();
}
Close();
}
private void Close()
{
gameObject.SetActive(false);
}
}