Files
JJBB/Assets/Project/Script/GUI/StroyCopy/TombRaiderMapItem.cs
2024-08-23 15:49:34 +08:00

34 lines
813 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class TombRaiderMapItem : MonoBehaviour {
private int objID; // 唯一标志
public int ObjID
{
get { return objID; }
}
private string itemID; // 素材名称
public string ItemID
{
get { return itemID; }
}
public Image itemImage; // item图标
public RectTransform rt; // 控制位置
public void Show(int objID, string itemID, Vector2 pos)
{
transform.localScale = Vector3.one;
gameObject.SetActive(true);
this.objID = objID;
this.itemID = itemID;
LoadAssetBundle.Instance.SetImageSprite(itemImage, itemID);
rt.anchoredPosition = pos;
}
}