45 lines
905 B
C#
45 lines
905 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class WeddingOperationPanel : MonoBehaviour {
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public static WeddingOperationPanel Instance;
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private void Awake()
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{
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Instance = this;
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}
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private void OnDestroy()
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{
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Instance = null;
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}
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public GameObject _WeddingEffect;
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public GameObject _WCEffect;
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public GameObject _BanquetEffect;
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public void OnMarryBtn()
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{
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UIManager.ShowUI(UIInfo.ReqMarryPanel);
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}
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public void OnWCBtn()
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{
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UIManager.ShowUI(UIInfo.WCBookPanel);
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}
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public void OnBanquetBtn()
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{
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//UIManager.ShowUI(UIInfo.WeedingBanquetPanel);
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ReqWeddingFeastType req = new ReqWeddingFeastType();
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req.flag = 1;
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req.SendMsg();
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}
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public void OnClose()
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{
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UIManager.CloseUI(UIInfo.WeddingOperationPanel);
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}
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}
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