142 lines
3.3 KiB
C#
142 lines
3.3 KiB
C#
using UnityEngine;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine.UI;
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public class UIRoleSceneReplace : MonoBehaviour
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{
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public string _ResPath;
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public bool _AutoFitSize = false;
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private void Update()
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{
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if (!_IsHideScene)
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{
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HideSceneObj();
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}
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if (!_ReplaceSkyBox)
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{
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ReplaceSkyBox();
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}
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}
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private bool _IsHideScene = false;
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private bool HideSceneObj()
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{
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GameObject sceneObj = GameObject.Find("sence");
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if (sceneObj == null)
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{
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_IsHideScene = false;
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return false;
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}
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sceneObj.SetActive(false);
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GameObject effObj1 = GameObject.Find("TX_cj_yun");
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if (effObj1 != null)
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{
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effObj1.SetActive(false);
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}
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GameObject effObj2 = GameObject.Find("dw_tuzi");
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if (effObj2 != null)
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{
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effObj2.SetActive(false);
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}
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GameObject effObj3 = GameObject.Find("B_skin");
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if (effObj3 != null)
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{
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effObj3.SetActive(false);
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}
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GameObject effObj4 = GameObject.Find("TX_changjing_lights (1)");
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if (effObj4 != null)
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{
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effObj4.SetActive(false);
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}
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GameObject effObj5 = GameObject.Find("TX_cj_xingx");
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if (effObj5 != null)
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{
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effObj5.SetActive(false);
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}
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GameObject effObj6 = GameObject.Find("TX_caihong");
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if (effObj6 != null)
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{
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effObj6.SetActive(false);
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}
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GameObject effObj7 = GameObject.Find("DL_suolian");
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if (effObj7 != null)
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{
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effObj7.SetActive(false);
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}
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GameObject effObj8 = GameObject.Find("DL_suolian (1)");
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if (effObj8 != null)
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{
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effObj8.SetActive(false);
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}
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GameObject effObj9 = GameObject.Find("DL_suolian (2)");
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if (effObj9 != null)
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{
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effObj9.SetActive(false);
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}
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GameObject effObj10 = GameObject.Find("DL_suolian01");
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if (effObj10 != null)
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{
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effObj10.SetActive(false);
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}
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_IsHideScene = true;
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return true;
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}
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private bool _ReplaceSkyBox = false;
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private void ReplaceSkyBox()
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{
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GameObject skyBox = GameObject.Find("SM_skybox01");
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if (skyBox != null)
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{
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_ReplaceSkyBox = true;
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ChangeRes(skyBox, _ResPath);
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}
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}
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protected void ChangeRes(GameObject skyBoxGO, string imgPath)
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{
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skyBoxGO.SetActive(true);
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var rawImage = skyBoxGO.GetComponent<MeshRenderer>();
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if (rawImage != null)
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{
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StartCoroutine( SetTexture(rawImage, imgPath));
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}
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}
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private IEnumerator SetTexture(MeshRenderer meshrender, string path)
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{
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string filePath = "";
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#if UNITY_IPHONE
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filePath = "file://" + Application.streamingAssetsPath + "/" + path;
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#else
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filePath = Application.streamingAssetsPath + "/" + path;
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#endif
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WWW www = new WWW(filePath);
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yield return www;
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if (!string.IsNullOrEmpty(www.error))
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{
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Debug.LogError("LoadImageError:" + www.error.ToString() + "," + path);
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}
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else
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{
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meshrender.sharedMaterial.SetTexture("_MainTex", www.texture);
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}
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}
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}
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