22 lines
657 B
C#
22 lines
657 B
C#
using UnityEngine;
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using System.Collections;
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using System.Collections.Generic;
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public class AdvanceStarPanelCtr : MonoBehaviour {
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public List<AdvanceStarItem> advanceStarItemList;
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public void InitAdvaceStarItem(int maxStarCount, int starCount)
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{
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for(int index = 0; index < advanceStarItemList.Count; index++)
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{
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advanceStarItemList[index].gameObject.SetActive(index < maxStarCount ? true : false);
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}
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for(int index = 0; index < advanceStarItemList.Count; index++)
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{
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advanceStarItemList[index].markIcon.gameObject.SetActive(index < starCount ? true : false);
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}
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}
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}
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