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JJBB/Assets/UnusedAssets/Project3D/BundleData/LuaScripts/GameLogic/Table/LuaTableItemGetPath.txt
2024-08-23 15:49:34 +08:00

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ItemGetPathType = {id0='Index,INT', id1='Desc,STRING', id2='Text,STRING', id3='UIPath,INT'}
function InitTable()
CS.TableManagerLua.Instance:GetTableList('Tables/ItemGetPath.txt')
print("Init Table : Tables/ItemGetPath.txt");
end
function PrintTable()
for k,v in pairs(ItemGetPath) do
for p,q in pairs(v) do
print(p,q)
end
end
end