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JJBB/Assets/Project/Script/LuaScripts/NetWork/Lua/Handle/LuaHandleLuaSynAttrRet.txt
2024-08-23 15:49:34 +08:00

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LuaHandleLuaSynAttrRet = {}
function LuaHandleLuaSynAttrRet.HandlePacket(mem)
require "LuaDistributesLuaSynAttrRet"
require "ValhallaMainDataMgr"
local packet = LuaDistributesLuaSynAttrRet.ExtraPacket(mem)
--print(packet)
-- Util.PrintTable(packet)
-- 回调封神殿主界面货币监听
local uiObj = CS.LuaUIManager.Instance:GetUIInstance("ValhallaUiRoot")
if uiObj then
-- print("ValhallaRoot.OnCurrencyDataRet")
if uiObj.activeSelf then
uiObj:GetComponent("LuaUIBehaviour"):CallScriptFuncAtPath("ValhallaRoot.OnCurrencyDataRet", packet)
end
end
-- 回调封神殿主界面货币监听结束
-- 封神台货币变更
local uiObj = CS.LuaUIManager.Instance:GetUIInstance(ValhallaMainDataMgr.ValhallaTemplePrefab)
if uiObj then
-- print("ValhallaRoot.OnCurrencyDataRet")
if uiObj.activeSelf then
uiObj:GetComponent("LuaUIBehaviour"):CallScriptFuncAtPath("ValhallaTemple.OnJiFenRet", packet)
end
end
-- 封神台货币变更
end