167 lines
4.9 KiB
C#
167 lines
4.9 KiB
C#
//This code create by CodeEngine ,don't modify
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using System;
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using System.Collections.Generic;
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using System.Collections;
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using Module.Log;
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namespace GCGame.Table
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{
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public class Tab_GuildOther{
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public const string TAB_FILE_DATA = "GuildOther";
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private const int _varCount = 45;
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public int GetId()
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{
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return Id;
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}
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public static bool Validate(string line)
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{
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var segments = 0;
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foreach (char c in line)
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if (c == '\t')
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segments++;
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// Note: skip the 2nd column as it's the description;
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var result = segments == _varCount;
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if (!result)
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LogModule.ErrorLog(string.Format("Load {0} error as CodeSize:{1} not Equal DataSize:{2}", TAB_FILE_DATA, _varCount, segments));
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return result;
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}
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public Tab_GuildOther()
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{
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}
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public Tab_GuildOther(string line)
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{
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var segments = line.Split('\t');
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Id = int.Parse(segments[0]);
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CreateNeedLevel = int.Parse(segments[2]);
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CreateMoneyType = int.Parse(segments[3]);
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CreateNeedMoney = int.Parse(segments[4]);
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ChangeMoneyType = int.Parse(segments[5]);
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ChangeNameNeedMoney = int.Parse(segments[6]);
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JoinNeedLevel = int.Parse(segments[7]);
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ChangePracticeNeedWealth = int.Parse(segments[8]);
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DayDragonWarCount = int.Parse(segments[9]);
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SceneId = int.Parse(segments[10]);
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RobberNeedGuildLevel = int.Parse(segments[11]);
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OnlinePeople[0] = int.Parse(segments[12]);
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OnlinePeople[1] = int.Parse(segments[14]);
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OnlinePeople[2] = int.Parse(segments[16]);
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RobberCount[0] = int.Parse(segments[13]);
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RobberCount[1] = int.Parse(segments[15]);
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RobberCount[2] = int.Parse(segments[17]);
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RobberPosx[0] = int.Parse(segments[18]);
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RobberPosx[1] = int.Parse(segments[20]);
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RobberPosx[2] = int.Parse(segments[22]);
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RobberPosx[3] = int.Parse(segments[24]);
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RobberPosx[4] = int.Parse(segments[26]);
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RobberPosx[5] = int.Parse(segments[28]);
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RobberPosx[6] = int.Parse(segments[30]);
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RobberPosy[0] = int.Parse(segments[19]);
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RobberPosy[1] = int.Parse(segments[21]);
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RobberPosy[2] = int.Parse(segments[23]);
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RobberPosy[3] = int.Parse(segments[25]);
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RobberPosy[4] = int.Parse(segments[27]);
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RobberPosy[5] = int.Parse(segments[29]);
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RobberPosy[6] = int.Parse(segments[31]);
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PosName[0] = segments[32].Trim();
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PosName[1] = segments[33].Trim();
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PosName[2] = segments[34].Trim();
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PosName[3] = segments[35].Trim();
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PosName[4] = segments[36].Trim();
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PosName[5] = segments[37].Trim();
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FakeName[0] = segments[38].Trim();
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FakeName[1] = segments[39].Trim();
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FakeName[2] = segments[40].Trim();
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FakeName[3] = segments[41].Trim();
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FakeName[4] = segments[42].Trim();
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FakeName[5] = segments[43].Trim();
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FakeName[6] = segments[44].Trim();
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FakeName[7] = segments[45].Trim();
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}
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public int Id { get; private set; }
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public int CreateNeedLevel { get; private set; }
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public int CreateMoneyType { get; private set; }
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public int CreateNeedMoney { get; private set; }
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public int ChangeMoneyType { get; private set; }
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public int ChangeNameNeedMoney { get; private set; }
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public int JoinNeedLevel { get; private set; }
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public int ChangePracticeNeedWealth { get; private set; }
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public int DayDragonWarCount { get; private set; }
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public int SceneId { get; private set; }
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public int RobberNeedGuildLevel { get; private set; }
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public readonly int[] OnlinePeople = new int[3];
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public int getOnlinePeopleCount() { return OnlinePeople.Length; }
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public int GetOnlinePeoplebyIndex(int idx)
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{
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if(idx >= 0 && idx < OnlinePeople.Length)
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return OnlinePeople[idx];
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return default(int);
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}
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public readonly int[] RobberCount = new int[3];
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public int getRobberCountCount() { return RobberCount.Length; }
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public int GetRobberCountbyIndex(int idx)
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{
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if(idx >= 0 && idx < RobberCount.Length)
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return RobberCount[idx];
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return default(int);
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}
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public readonly int[] RobberPosx = new int[7];
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public int getRobberPosxCount() { return RobberPosx.Length; }
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public int GetRobberPosxbyIndex(int idx)
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{
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if(idx >= 0 && idx < RobberPosx.Length)
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return RobberPosx[idx];
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return default(int);
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}
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public readonly int[] RobberPosy = new int[7];
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public int getRobberPosyCount() { return RobberPosy.Length; }
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public int GetRobberPosybyIndex(int idx)
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{
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if(idx >= 0 && idx < RobberPosy.Length)
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return RobberPosy[idx];
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return default(int);
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}
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public readonly string[] PosName = new string[6];
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public int getPosNameCount() { return PosName.Length; }
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public string GetPosNamebyIndex(int idx)
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{
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if(idx >= 0 && idx < PosName.Length)
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return PosName[idx];
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return default(string);
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}
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public readonly string[] FakeName = new string[8];
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public int getFakeNameCount() { return FakeName.Length; }
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public string GetFakeNamebyIndex(int idx)
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{
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if(idx >= 0 && idx < FakeName.Length)
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return FakeName[idx];
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return default(string);
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}
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}
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} |