Files
JJBB/Assets/Project/Script/GameTables/Table_GemAttr.cs
2024-08-23 15:49:34 +08:00

91 lines
2.2 KiB
C#

//This code create by CodeEngine ,don't modify
using System;
using System.Collections.Generic;
using System.Collections;
using Module.Log;
namespace GCGame.Table
{
public class Tab_GemAttr{
public const string TAB_FILE_DATA = "GemAttr";
private const int _varCount = 15;
public int GetId()
{
return Id;
}
public static bool Validate(string line)
{
var segments = 0;
foreach (char c in line)
if (c == '\t')
segments++;
// Note: skip the 2nd column as it's the description;
var result = segments == _varCount;
if (!result)
LogModule.ErrorLog(string.Format("Load {0} error as CodeSize:{1} not Equal DataSize:{2}", TAB_FILE_DATA, _varCount, segments));
return result;
}
public Tab_GemAttr()
{
}
public Tab_GemAttr(string line)
{
var segments = line.Split('\t');
Id = int.Parse(segments[0]);
MaxHP = int.Parse(segments[2]);
MaxMP = int.Parse(segments[3]);
PysAttack = int.Parse(segments[4]);
MagAttack = int.Parse(segments[5]);
PysDef = int.Parse(segments[6]);
MagDef = int.Parse(segments[7]);
Hit = int.Parse(segments[8]);
Dodge = int.Parse(segments[9]);
Critical = int.Parse(segments[10]);
Decritical = int.Parse(segments[11]);
Strike = int.Parse(segments[12]);
Ductical = int.Parse(segments[13]);
CritiAdd = int.Parse(segments[14]);
CritiMis = int.Parse(segments[15]);
}
public int Id { get; private set; }
public int MaxHP { get; private set; }
public int MaxMP { get; private set; }
public int PysAttack { get; private set; }
public int MagAttack { get; private set; }
public int PysDef { get; private set; }
public int MagDef { get; private set; }
public int Hit { get; private set; }
public int Dodge { get; private set; }
public int Critical { get; private set; }
public int Decritical { get; private set; }
public int Strike { get; private set; }
public int Ductical { get; private set; }
public int CritiAdd { get; private set; }
public int CritiMis { get; private set; }
}
}