Files
JJBB/Assets/Project/Script/GUI/Guide/GuideStepUpdate.cs
2024-08-23 15:49:34 +08:00

1059 lines
30 KiB
C#

using UnityEngine;
using UnityEngine.UI;
using System.Collections;
using System.Collections.Generic;
using GCGame.Table;
using Games.Item;
public class GuideStepUpdate : GuideStepBase
{
#region attrs
public enum GUIDE_UI_PATH
{
Path,
Function,
MissionDialog,
BackPack,
EquipToolTip,
ItemToolTip,
SkillClass,
SkillItem,
EnhanceEquip,
Activity,
MarketItem,
DailyWelfare,
AutoMedic,
UIDisapear,
DialogOption,
FubenPage,
Welfare,
LiveSkill,
LiveSkillItem,
WaitTextChange,
AutoUse,
TeamTag
}
public GUIDE_UI_PATH UIPath;
public string[] PathParam;
public Vector2 ClickArea;
protected bool _HoldUI = false;
protected bool _ShowedGuide = false;
protected int[] _IntParam;
protected int[] IntParam
{
get
{
if (_IntParam == null)
{
_IntParam = new int[PathParam.Length];
for (int i = 0; i < PathParam.Length; ++i)
{
_IntParam[i] = int.Parse(PathParam[i]);
}
}
return _IntParam;
}
}
#endregion
#region base
public override void StartGuideStep()
{
base.StartGuideStep();
_HoldUI = false;
_ShowedGuide = false;
_GuideUIGO = null;
_GuideUIImagePath = new System.Collections.Generic.List<string>();
if (GuideType == GUIDE_OPT_TYPE.ForceOpt)
{
GuideLogic.Instance().SetForceBackActive(true);
}
else if (GuideType == GUIDE_OPT_TYPE.ClickClose)
{
GuideLogic.Instance().SetClickBack();
}
else
{
GuideLogic.Instance().SetForceBackActive(false);
}
_UpdateStart = Time.time;
}
public override void FinishGuideStep()
{
base.FinishGuideStep();
}
public override void StopGuideStep()
{
if (GuideType != GUIDE_OPT_TYPE.ForceOpt)
{
GuideLogic.Instance().SetForceBackActive(false);
}
else if (GuideType == GUIDE_OPT_TYPE.ClickClose)
{
GuideLogic.Instance().SetClickBack();
}
else
{
GuideLogic.Instance()._Back.GetComponent<Image>().raycastTarget = false;
}
GuideLogic.Instance()._GuideInfo.gameObject.SetActive(false);
if (_CopyGuideGO != null)
{
_CopyGuideGO.SetActive(false);
GameObject.Destroy(_CopyGuideGO, 0.1f);
GuideLogic.Instance().HideEffect();
}
_EquipItem = null;
_GuideSkillInfo = null;
base.StopGuideStep();
}
#endregion
float _UpdateLast = 5.6f;
float _UpdateStart = 0;
void Update()
{
if (_GuideUIGO == null && !_HoldUI)
{
TryGetGuideUIGO();
}
if ((_GuideUIGO == null)&& _HoldUI)
{
if (UIPath == GUIDE_UI_PATH.UIDisapear)
{
FinishGuideStep();
}
else
{
StopGuideStep();
BelongGuideItem.ReStart();
_UpdateStart = 0;
return;
}
}
if (_GuideUIGO != null)
{
//if (!_GuideUIGO.activeInHierarchy)
//{
// StopGuideStep();
// _UpdateStart = 0;
// return;
//}
FitCopyPos();
if (!_ShowedGuide)
{
ShowGuide();
_ShowedGuide = true;
}
_UpdateStart = 0;
}
else
{
if (Time.time - _UpdateStart > _UpdateLast)
{
StopGuideStep();
BelongGuideItem.FinishGuide();
}
}
//特殊的,指引到扩展功能,但是功能缩进了
if (_GuideUIGO != null)
{
bool isInFuncEx = false;
if (PathParam.Length > 1)
{
isInFuncEx = true;
}
if (isInFuncEx &&
!PathParam[0].Equals("OpenDetailButton") &&
!FunctionExLogic.Instance()._IsBtnShow)
{
StopGuideStep();
BelongGuideItem.FinishGuide();
}
}
}
#region getGuideUI
private void GetGuideMissionDialog()
{
int missionID = int.Parse(PathParam[0]);
if (MissionDialogAndLeftTabsLogic.Instance())
{
MissionDialogAndLeftTabsLogic.Instance()._MissionContainer.ForeachActiveItem<MissionItemLogic>((missionItem) =>
{
if (missionItem.MissionID == missionID)
{
_GuideUIGO = missionItem.gameObject;
_HoldUI = true;
}
});
}
}
private void GetGuideFunction()
{
bool isInFuncEx = false;
if (PathParam.Length > 1)
{
isInFuncEx = true;
}
if (!isInFuncEx)
{
if (FunctionButtonLogic.Instance())
{
var guideGO = FunctionButtonLogic.Instance().transform.Find(PathParam[0]);
if (guideGO == null)
return;
if (PathParam[0].Contains("ButtonBack"))
{
if (BackPackLogic.Instance())
{
FinishGuideStep();
return;
}
}
GCGame.Utils.ShowMainTopRightUI();
if (PathParam[0].Contains("OpenDetailButton"))
{
if (!guideGO.gameObject.activeSelf)
{
FinishGuideStep();
return;
}
}
if (PathParam[0].Contains("BtnSkill"))
{
if (SkillRootLogic.Instance())
{
FinishGuideStep();
return;
}
}
_GuideUIGO = guideGO.gameObject;
_HoldUI = true;
}
}
else
{
if (FunctionExLogic.Instance())
{
GameObject guideGO = null;
if (PathParam[0].Equals("OpenDetailButton"))
{
guideGO = FunctionExLogic.Instance()._OpenBtn;
}
else if(FunctionExLogic.Instance()._IsBtnShow)
{
guideGO = FunctionExLogic.Instance().GetBtn(PathParam[0]);
}
if (guideGO == null)
return;
if (PathParam[0].Contains("ButtonBack"))
{
if (BackPackLogic.Instance())
{
FinishGuideStep();
return;
}
}
if (PathParam[0].Contains("OpenDetailButton"))
{
if (FunctionExLogic.Instance()._IsBtnShow)
{
FinishGuideStep();
return;
}
}
if (PathParam[0].Contains("BtnSkill"))
{
if (SkillRootLogic.Instance())
{
FinishGuideStep();
return;
}
}
_GuideUIGO = guideGO.gameObject;
_HoldUI = true;
}
}
}
private GameItem _EquipItem;
private void GetGuideEquip()
{
if (_EquipItem == null)
{
var backItems = GameManager.gameManager.PlayerDataPool.BackPack.GetList();
foreach (var backItem in backItems)
{
if (!backItem.IsValid())
continue;
if (!backItem.IsEquipMent())
continue;
for (int i = 0; i < IntParam.Length; ++i)
{
if (backItem.DataID == IntParam[i])
{
_EquipItem = backItem;
break;
}
if (_EquipItem != null)
break;
}
}
if (_EquipItem == null)
{
BelongGuideItem.FinishGuide();
return;
}
}
if(_EquipItem != null)
{
if (BackPackLogic.Instance() && BackPackLogic.Instance()._SellInfoPanel.activeInHierarchy == false)
{
BackPackLogic.Instance()._ItemsContainer.ForeachActiveItem<CommonItemBackPackItem>((backPackItem) =>
{
if (backPackItem._ItemBackPack.GameItem == null)
return;
//if (backPackItem._ItemSlot._ItemImg.sprite == null)
// return;
if (backPackItem._ItemBackPack.GameItem == _EquipItem)
{
_GuideUIGO = backPackItem.gameObject;
_GuideUIImagePath.Add("CommonItemSlot/Icon");
_GuideUIImagePath.Add("CommonItemSlot/Quality");
_HoldUI = true;
}
});
}
else if (BackPackLogic.Instance() && BackPackLogic.Instance()._SellInfoPanel.activeInHierarchy == true)
{
BelongGuideItem.FinishGuide();
}
}
}
private void GetGuideItem()
{
int itemID = int.Parse(PathParam[0]);
if (_EquipItem == null)
{
var backItems = GameManager.gameManager.PlayerDataPool.BackPack.GetList();
foreach (var backItem in backItems)
{
if (backItem.DataID == itemID)
{
_EquipItem = backItem;
break;
}
}
if (_EquipItem == null)
{
BelongGuideItem.FinishGuide();
return;
}
}
if (BackPackLogic.Instance() && BackPackLogic.Instance()._SellInfoPanel.activeInHierarchy == false)
{
CommonItemBackPackItem selectedItem = null;
BackPackLogic.Instance()._ItemsContainer.ForeachActiveItem<CommonItemBackPackItem>((backPackItem) =>
{
if (backPackItem._ItemBackPack.GameItem == null)
return;
if (backPackItem._ItemSlot._ItemImg.sprite == null)
return;
if (backPackItem._ItemBackPack.GameItem.DataID == itemID)
{
_GuideUIGO = backPackItem.gameObject;
_GuideUIImagePath.Add("CommonItemSlot/Icon");
_GuideUIImagePath.Add("CommonItemSlot/Quality");
_HoldUI = true;
selectedItem = backPackItem;
}
});
if (selectedItem != null)
{
BackPackLogic.Instance()._ItemsContainer.ShowContainerPos(selectedItem);
}
}
else if (BackPackLogic.Instance() && BackPackLogic.Instance()._SellInfoPanel.activeInHierarchy == true)
{
BelongGuideItem.FinishGuide();
}
}
private void AutoUseItem()
{
int itemID = int.Parse(PathParam[0]);
GameItemContainer BackPack = GameManager.gameManager.PlayerDataPool.BackPack;
var useItem = BackPack.GetItemByDataID(itemID);
if (useItem != null)
{
Singleton<ObjManager>.Instance.MainPlayer.UseItem(useItem);
FinishGuideStep();
}
}
private void TeamTag()
{
if (MissionDialogAndLeftTabsLogic.Instance())
{
if (!MissionDialogAndLeftTabsLogic.Instance().IsShowPanel)
{
MissionDialogAndLeftTabsLogic.Instance().ShowPanel();
}
}
FinishGuideStep();
}
private void GetGuideEquipTool()
{
if (EquipTooltipsLogic.Instance())
{
int btnIdx = int.Parse(PathParam[0]);
if (EquipTooltipsLogic.Instance()._PopMenu.SubBtns.Count > btnIdx)
{
int menuIdx = 0;
foreach (var keyValue in EquipTooltipsLogic.Instance()._PopMenu.SubBtns)
{
if (menuIdx == btnIdx)
{
_HoldUI = true;
_GuideUIGO = keyValue.Key.gameObject;
break;
}
else
{
++menuIdx;
}
}
}
}
}
private void GetGuideItemTool()
{
if (ItemTooltipsLogic.Instance())
{
int btnIdx = int.Parse(PathParam[0]);
if (ItemTooltipsLogic.Instance()._PopMenu.SubBtns.Count > btnIdx)
{
int menuIdx = 0;
foreach (var keyValue in ItemTooltipsLogic.Instance()._PopMenu.SubBtns)
{
if (menuIdx == btnIdx)
{
_HoldUI = true;
_GuideUIGO = keyValue.Key.gameObject;
break;
}
else
{
++menuIdx;
}
}
}
}
}
private void GetGuidePath()
{
var uiGO = GameObject.Find(PathParam[0]);
if (uiGO == null)
return;
if (!uiGO.activeSelf)
return;
var image = uiGO.GetComponent<UnityEngine.UI.Image>();
if (image != null)
{
if (image.sprite == null)
return;
}
_GuideUIGO = uiGO;
if (PathParam.Length > 1)
{
_GuideUIImagePath.Add(PathParam[1]);
}
if (_GuideUIGO != null && _GuideUIGO.activeInHierarchy)
_HoldUI = true;
}
private SkillRootItem.SkillShowInfo _GuideSkillInfo;
private int _GuideSkillClass;
private void GetGuideSkill()
{
if (!SkillRootLogic.Instance())
return;
//if (_GuideSkillInfo == null)
{
if (SkillRootLogic.Instance().MySkillInfos.Count == 0)
return;
int classIdx = 0;
foreach (var skillClassPair in SkillRootLogic.Instance().MySkillInfos)
{
foreach (var skillShowInfo in skillClassPair.Value)
{
for (int i = 0; i < IntParam.Length; ++i)
{
if (skillShowInfo.SkillBase.Id == IntParam[i])
{
_GuideSkillClass = classIdx;
_GuideSkillInfo = skillShowInfo;
break;
}
}
}
++classIdx;
}
}
//else
{
if (UIPath == GUIDE_UI_PATH.SkillClass)
{
if (SkillRootLogic.Instance()._SkillClasses.SubBtns.Count > _GuideSkillClass)
{
int menuIdx = 0;
foreach (var keyValue in SkillRootLogic.Instance()._SkillClasses.SubBtns)
{
if (menuIdx == _GuideSkillClass)
{
_HoldUI = true;
_GuideUIGO = keyValue.Key.gameObject;
break;
}
else
{
++menuIdx;
}
}
}
}
else
{
foreach (var skillItem in SkillRootLogic.Instance()._SkillInfoPage.SkillItems)
{
if (skillItem.ShowSkillInfo == _GuideSkillInfo)
{
_HoldUI = true;
_GuideUIGO = skillItem.gameObject;
_GuideUIImagePath.Add("Icon");
break;
}
}
}
}
}
private void GetEnhanceEquip()
{
if (EquipEnhanceRoot.Instance())
{
List<int> equipDatas = new List<int>();
int focusIdx = 0;
for (int i = 0; i < PathParam.Length; ++i)
{
equipDatas.Add(int.Parse(PathParam[i]));
}
if (equipDatas.Count == 1)
{
focusIdx = equipDatas[0];
}
UIItemBase focusEquip = null;
int idx = 0;
EquipEnhanceRoot.Instance()._EquipContainer.ForeachActiveItem<EquipEnhanceItem>(
(equipItem) =>
{
if (equipDatas.Count == 0 && _GuideUIGO == null)
{
_HoldUI = true;
_GuideUIGO = equipItem.gameObject;
focusEquip = equipItem;
_GuideUIImagePath.Add("EquipSlot/Icon");
_GuideUIImagePath.Add("EquipSlot/Quality");
}
else if (equipDatas.Count == 1 && _GuideUIGO == null && idx == focusIdx)
{
_HoldUI = true;
_GuideUIGO = equipItem.gameObject;
focusEquip = equipItem;
_GuideUIImagePath.Add("EquipSlot/Icon");
_GuideUIImagePath.Add("EquipSlot/Quality");
}
if (_GuideUIGO == null)
{
for (int i = 0; i < equipDatas.Count; ++i)
{
if (equipItem._EquipItem.DataID == equipDatas[i])
{
_HoldUI = true;
_GuideUIGO = equipItem.gameObject;
focusEquip = equipItem;
_GuideUIImagePath.Add("EquipSlot/Icon");
_GuideUIImagePath.Add("EquipSlot/Quality");
}
}
}
++idx;
}
);
if (focusEquip != null)
{
EquipEnhanceRoot.Instance()._EquipContainer.ShowContainerPos(focusEquip);
}
}
}
private void GetActivity()
{
if (ActivityController.Instance())
{
int btnIdx = int.Parse(PathParam[0]);
ActivityItem selectedItem = null;
bool actEnable = true;
ActivityController.Instance()._ItemsContainer.ForeachActiveItem<ActivityItem>(
(activityItem) =>
{
if (activityItem.m_ItemInfoId == btnIdx)
{
_HoldUI = true;
_GuideUIGO = activityItem.m_JoinButton.gameObject;
selectedItem = activityItem;
if (!activityItem.m_JoinButton.gameObject.activeSelf)
{
actEnable = false;
}
//_GuideUIImagePath = "Icon";
}
}
);
if (selectedItem != null)
{
ActivityController.Instance()._ItemsContainer.ShowContainerPos(selectedItem);
}
if (!actEnable)
{
FinishGuideStep();
}
}
}
private void GetMarketSellItem()
{
if (MarketPlayerShopSellPage.Instance())
{
int btnIdx = int.Parse(PathParam[0]);
MarketPlayerShopSellPage.Instance()._SellItemsInPacket.ForeachActiveItem<MarketSellItem>(
(activityItem) =>
{
if (_GuideUIGO == null)
{
_HoldUI = true;
_GuideUIGO = activityItem.gameObject;
_GuideUIImagePath.Add("MissionInfoAwardItem");
}
}
);
//if (_GuideUIGO == null)
//{
// FinishGuideStep();
//}
}
else
{
FinishGuideStep();
}
}
private void GetDailyWalfare()
{
//if (EveryDaySingInPanelCtr.Instance)
//{
// int btnIdx = int.Parse(PathParam[0]);
// for (int nodeIndex = 0; nodeIndex < EveryDaySingInPanelCtr.Instance.nodeItemList.Count; nodeIndex++)
// {
// if (EveryDaySingInPanelCtr.Instance.nodeItemList[nodeIndex].GetComponent<EveryDaySingInItem>().stateIcon.isActiveAndEnabled)
// {
// _HoldUI = true;
// _GuideUIGO = EveryDaySingInPanelCtr.Instance.nodeItemList[nodeIndex].gameObject;
// _GuideUIImagePath.Add("BG/ItemIcon");
// }
// }
// //if (_GuideUIGO == null)
// //{
// // FinishGuideStep();
// //}
//}
//else
//{
// FinishGuideStep();
//}
}
private void GetAutoMedic()
{
if (PopCanSelectItemPanelCtr.Instance)
{
int btnIdx = int.Parse(PathParam[0]);
for (int nodeIndex = 0; nodeIndex < PopCanSelectItemPanelCtr.Instance.AutoMedicItemList.Count; nodeIndex++)
{
if (PopCanSelectItemPanelCtr.Instance.AutoMedicItemList[nodeIndex].GetComponent<MyAutoMedicItem>().m_ItemDataId == btnIdx)
{
_HoldUI = true;
_GuideUIGO = PopCanSelectItemPanelCtr.Instance.AutoMedicItemList[nodeIndex].gameObject;
_GuideUIImagePath.Add("BG/ItemBg/ItemIcon");
}
}
//if (_GuideUIGO == null)
//{
// FinishGuideStep();
//}
}
}
private void GetDialogOption()
{
if (OptionDialogLogic.Instance())
{
int btnIdx = int.Parse(PathParam[0]);
if (OptionDialogLogic.Instance()._SubMenu.SubBtns.Count > btnIdx)
{
int menuIdx = 0;
foreach (var keyValue in OptionDialogLogic.Instance()._SubMenu.SubBtns)
{
if (menuIdx == btnIdx)
{
_HoldUI = true;
_GuideUIGO = keyValue.Key.gameObject;
_GuideUIImagePath.Add("Image");
break;
}
else
{
++menuIdx;
}
}
}
//if (_GuideUIGO == null)
//{
// FinishGuideStep();
//}
}
}
private void GetFubenPage()
{
if (CopyScenePanelCtr.Instance)
{
int pageIdx = int.Parse(PathParam[0]);
int itemIdx = int.Parse(PathParam[1]);
if (pageIdx == 0)
{
string itemChild = PathParam[2];
if (MainMissionCopySceneRootCtr.Instance)
{
if (MainMissionCopySceneRootCtr.Instance.itemPrefabList.Count > itemIdx + 1)
{
var btnGO = MainMissionCopySceneRootCtr.Instance.itemPrefabList[itemIdx].transform.Find(itemChild);
_HoldUI = true;
_GuideUIGO = btnGO.gameObject;
}
}
}
if (pageIdx == 1)
{
string itemChild = PathParam[2];
if (AdvanceCopySceneRootCtr.Instance)
{
if (AdvanceCopySceneRootCtr.Instance.itemPrefabList.Count > itemIdx + 1)
{
var btnGO = AdvanceCopySceneRootCtr.Instance.itemPrefabList[itemIdx].transform.Find(itemChild);
_HoldUI = true;
_GuideUIGO = btnGO.gameObject;
}
}
}
}
}
private void GetWelfare()
{
//if (WelfareRootCtr.Instance)
//{
// int pageIdx = int.Parse(PathParam[0]);
// var pageItems = WelfareRootCtr.Instance.GetComponentsInChildren<PanelMenuItem>();
// var selectItem = pageItems.Find((pageItem) =>
// {
// if (pageItem.idx == pageIdx)
// return true;
// return false;
// });
// if (selectItem != null)
// {
// _HoldUI = true;
// _GuideUIGO = selectItem.gameObject;
// }
//}
}
private void GetLiveSkill()
{
if (LiveSkillLogic.Instance())
{
int skillGroup = int.Parse(PathParam[0]);
GameObject selectItem = null;
LiveSkillLogic.Instance()._LiveSkills.ForeachActiveItem<LiveSkillInfoItem>((liveskillItem) =>
{
if (liveskillItem._SkillInfo.SkillGroupID == skillGroup)
{
selectItem = liveskillItem.gameObject;
}
});
if (selectItem != null)
{
_HoldUI = true;
_GuideUIGO = selectItem.gameObject;
_GuideUIImagePath.Add("Icon");
}
}
}
private void GetLiveSkillItem()
{
if (LiveSkillLogic.Instance())
{
int itemID = int.Parse(PathParam[0]);
GameObject selectItem = null;
LiveSkillLogic.Instance()._ItemList.ForeachActiveItem<LiveSkillClass>((liveItemClass) =>
{
liveItemClass._LiveSkillItems.ForeachActiveItem<LiveSkillClassItem>((liveItem)=>
{
if (liveItem._TabLiveSkillItem.Id == itemID)
{
selectItem = liveItem.gameObject;
}
});
});
if (selectItem != null)
{
_HoldUI = true;
_GuideUIGO = selectItem.gameObject;
_GuideUIImagePath.Add("Image");
}
}
}
protected void TryGetGuideUIGO()
{
if (UIPath == GUIDE_UI_PATH.MissionDialog)
{
GetGuideMissionDialog();
}
else if (UIPath == GUIDE_UI_PATH.Function)
{
GetGuideFunction();
}
else if (UIPath == GUIDE_UI_PATH.BackPack)
{
if (PathParam.Length > 1)
{
GetGuideEquip();
}
else
{
GetGuideItem();
}
}
else if (UIPath == GUIDE_UI_PATH.AutoUse)
{
AutoUseItem();
}
else if (UIPath == GUIDE_UI_PATH.TeamTag)
{
TeamTag();
}
else if (UIPath == GUIDE_UI_PATH.EquipToolTip)
{
GetGuideEquipTool();
}
else if (UIPath == GUIDE_UI_PATH.ItemToolTip)
{
GetGuideItemTool();
}
else if (UIPath == GUIDE_UI_PATH.Path)
{
GetGuidePath();
}
else if (UIPath == GUIDE_UI_PATH.UIDisapear)
{
GetGuidePath();
}
else if (UIPath == GUIDE_UI_PATH.SkillItem || UIPath == GUIDE_UI_PATH.SkillClass)
{
GetGuideSkill();
}
else if (UIPath == GUIDE_UI_PATH.EnhanceEquip)
{
GetEnhanceEquip();
}
else if (UIPath == GUIDE_UI_PATH.Activity)
{
GetActivity();
}
else if (UIPath == GUIDE_UI_PATH.MarketItem)
{
GetMarketSellItem();
}
else if (UIPath == GUIDE_UI_PATH.DailyWelfare)
{
GetDailyWalfare();
}
else if (UIPath == GUIDE_UI_PATH.AutoMedic)
{
GetAutoMedic();
}
else if (UIPath == GUIDE_UI_PATH.DialogOption)
{
GetDialogOption();
}
else if (UIPath == GUIDE_UI_PATH.Welfare)
{
GetWelfare();
}
else if (UIPath == GUIDE_UI_PATH.LiveSkill)
{
GetLiveSkill();
}
else if (UIPath == GUIDE_UI_PATH.FubenPage)
{
GetFubenPage();
}
else if (UIPath == GUIDE_UI_PATH.LiveSkillItem)
{
GetLiveSkillItem();
}
}
protected virtual void InitGuideUIGO()
{
if (UIPath == GUIDE_UI_PATH.MissionDialog)
{
int missionID = int.Parse(PathParam[0]);
if (MissionDialogAndLeftTabsLogic.Instance())
{
MissionDialogAndLeftTabsLogic.Instance()._MissionContainer.ForeachActiveItem<MissionItemLogic>((missionItem) =>
{
if (missionItem.MissionID == missionID)
{
_GuideUIGO = missionItem.gameObject;
}
});
}
}
else if (UIPath == GUIDE_UI_PATH.Function)
{
if (FunctionButtonLogic.Instance())
{
var guideGO = FunctionButtonLogic.Instance().transform.Find(PathParam[0]);
if (guideGO == null)
return;
if (PathParam[0].Contains("ButtonBack"))
{
if (BackPackLogic.Instance())
{
//FinishGuideStep();
return;
}
}
if (PathParam[0].Contains("OpenDetailButton"))
{
if (!guideGO.gameObject.activeSelf)
return;
}
if (PathParam[0].Contains("BtnSkill"))
{
if (SkillRootLogic.Instance())
return;
}
_GuideUIGO = guideGO.gameObject;
}
}
}
#endregion
}