Files
JJBB/Assets/Res_newMS/TeXiao/Materials/TX_tongyong/guang_glow.mat
2024-08-23 15:49:34 +08:00

38 lines
1.0 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: guang_glow
m_Shader: {fileID: 4800000, guid: 591ce46366c607e49a6e62ac9ed6737a, type: 3}
m_ShaderKeywords: _EMISSION
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _alpha:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _dif:
m_Texture: {fileID: 2800000, guid: e886bdaa3b1a5c74094e54da449a9b26, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _wenli:
m_Texture: {fileID: 2800000, guid: e886bdaa3b1a5c74094e54da449a9b26, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _niuqu_qiangdu: 0.06
- _wenli_qiangdu: 0
m_Colors:
- _uvSpeed: {r: 0.2, g: 0.2, b: 0, a: 0}