Files
JJBB/Assets/Res_newMS/Moxing/Player/xuannv/shizhuang/qixishizhuang/skin.FBX.meta
2024-08-23 15:49:34 +08:00

344 lines
8.4 KiB
Plaintext

fileFormatVersion: 2
guid: c286e42c3b8474b418537cf5410fb327
ModelImporter:
serializedVersion: 22
fileIDToRecycleName:
100000: a
100002: Bip001
100004: Bip001 Footsteps
100006: Bip001 Head
100008: Bip001 HeadNub
100010: Bip001 L Calf
100012: Bip001 L Clavicle
100014: Bip001 L Finger0
100016: Bip001 L Finger01
100018: Bip001 L Finger0Nub
100020: Bip001 L Finger1
100022: Bip001 L Finger11
100024: Bip001 L Finger1Nub
100026: Bip001 L Foot
100028: Bip001 L Forearm
100030: Bip001 L Hand
100032: Bip001 L Thigh
100034: Bip001 L Toe0
100036: Bip001 L Toe0Nub
100038: Bip001 L UpperArm
100040: Bip001 Neck
100042: Bip001 Pelvis
100044: Bip001 R Calf
100046: Bip001 R Clavicle
100048: Bip001 R Finger0
100050: Bip001 R Finger01
100052: Bip001 R Finger0Nub
100054: Bip001 R Finger1
100056: Bip001 R Finger11
100058: Bip001 R Finger1Nub
100060: Bip001 R Foot
100062: Bip001 R Forearm
100064: Bip001 R Hand
100066: Bip001 R Thigh
100068: Bip001 R Toe0
100070: Bip001 R Toe0Nub
100072: Bip001 R UpperArm
100074: Bip001 Spine
100076: Bip001 Spine1
100078: Bone001
100080: Bone001(mirrored)
100082: Bone002
100084: Bone002(mirrored)
100086: Bone003
100088: Bone003(mirrored)
100090: Bone004
100092: Bone004(mirrored)
100094: Bone005
100096: Bone005(mirrored)
100098: Bone006
100100: Bone006(mirrored)
100102: Bone007
100104: Bone007(mirrored)
100106: Bone008
100108: Bone008(mirrored)
100110: Bone009
100112: Bone009(mirrored)
100114: Bone010
100116: Bone010(mirrored)
100118: Bone011
100120: Bone011(mirrored)
100122: Bone012
100124: Bone012(mirrored)
100126: Bone013
100128: Bone015
100130: Bone016
100132: Bone017
100134: Bone018
100136: Bone019
100138: Bone020
100140: Bone021
100142: Bone022
100144: Bone023
100146: Bone024
100148: Bone025
100150: Bone025(mirrored)
100152: Bone026
100154: Bone026(mirrored)
100156: Bone028
100158: Bone028(mirrored)
100160: Bone029
100162: Bone029(mirrored)
100164: Bone030
100166: Bone030(mirrored)
100168: Bone031
100170: Bone032
100172: Bone033
100174: Bone034
100176: Bone035
100178: Bone036
100180: Bone037
100182: Bone038
100184: Bone039
100186: Bone039(mirrored)
100188: Bone040
100190: Bone040(mirrored)
100192: Bone041
100194: Bone041(mirrored)
100196: Bone042
100198: Bone042(mirrored)
100200: Bone043
100202: Bone043(mirrored)
100204: Bone044
100206: Bone044(mirrored)
100208: Bone045
100210: Bone045(mirrored)
100212: Bone046
100214: Bone046(mirrored)
100216: Bone047
100218: Bone047(mirrored)
100220: Box002
100222: Dummy001
100224: //RootNode
100226: weapon_R
100228: weapon_R02
100230: weapon_R03
100232: weapon_R04
400000: a
400002: Bip001
400004: Bip001 Footsteps
400006: Bip001 Head
400008: Bip001 HeadNub
400010: Bip001 L Calf
400012: Bip001 L Clavicle
400014: Bip001 L Finger0
400016: Bip001 L Finger01
400018: Bip001 L Finger0Nub
400020: Bip001 L Finger1
400022: Bip001 L Finger11
400024: Bip001 L Finger1Nub
400026: Bip001 L Foot
400028: Bip001 L Forearm
400030: Bip001 L Hand
400032: Bip001 L Thigh
400034: Bip001 L Toe0
400036: Bip001 L Toe0Nub
400038: Bip001 L UpperArm
400040: Bip001 Neck
400042: Bip001 Pelvis
400044: Bip001 R Calf
400046: Bip001 R Clavicle
400048: Bip001 R Finger0
400050: Bip001 R Finger01
400052: Bip001 R Finger0Nub
400054: Bip001 R Finger1
400056: Bip001 R Finger11
400058: Bip001 R Finger1Nub
400060: Bip001 R Foot
400062: Bip001 R Forearm
400064: Bip001 R Hand
400066: Bip001 R Thigh
400068: Bip001 R Toe0
400070: Bip001 R Toe0Nub
400072: Bip001 R UpperArm
400074: Bip001 Spine
400076: Bip001 Spine1
400078: Bone001
400080: Bone001(mirrored)
400082: Bone002
400084: Bone002(mirrored)
400086: Bone003
400088: Bone003(mirrored)
400090: Bone004
400092: Bone004(mirrored)
400094: Bone005
400096: Bone005(mirrored)
400098: Bone006
400100: Bone006(mirrored)
400102: Bone007
400104: Bone007(mirrored)
400106: Bone008
400108: Bone008(mirrored)
400110: Bone009
400112: Bone009(mirrored)
400114: Bone010
400116: Bone010(mirrored)
400118: Bone011
400120: Bone011(mirrored)
400122: Bone012
400124: Bone012(mirrored)
400126: Bone013
400128: Bone015
400130: Bone016
400132: Bone017
400134: Bone018
400136: Bone019
400138: Bone020
400140: Bone021
400142: Bone022
400144: Bone023
400146: Bone024
400148: Bone025
400150: Bone025(mirrored)
400152: Bone026
400154: Bone026(mirrored)
400156: Bone028
400158: Bone028(mirrored)
400160: Bone029
400162: Bone029(mirrored)
400164: Bone030
400166: Bone030(mirrored)
400168: Bone031
400170: Bone032
400172: Bone033
400174: Bone034
400176: Bone035
400178: Bone036
400180: Bone037
400182: Bone038
400184: Bone039
400186: Bone039(mirrored)
400188: Bone040
400190: Bone040(mirrored)
400192: Bone041
400194: Bone041(mirrored)
400196: Bone042
400198: Bone042(mirrored)
400200: Bone043
400202: Bone043(mirrored)
400204: Bone044
400206: Bone044(mirrored)
400208: Bone045
400210: Bone045(mirrored)
400212: Bone046
400214: Bone046(mirrored)
400216: Bone047
400218: Bone047(mirrored)
400220: Box002
400222: Dummy001
400224: //RootNode
400226: weapon_R
400228: weapon_R02
400230: weapon_R03
400232: weapon_R04
2100000: 'Material #44'
2100002: 'Material #45'
2100004: 'Material #118'
4300000: Box002
4300002: a
7400000: Take 001
9500000: //RootNode
13700000: a
13700002: Box002
externalObjects:
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: 'Material #118'
second: {fileID: 2100000, guid: 05dcaeec4b38d61429479af2616bc6ae, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: 'Material #44'
second: {fileID: 2100000, guid: ebb8f7bff9057604aba77ed7d65df1d0, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: 'Material #45'
second: {fileID: 2100000, guid: 9d4db3d6a816e5d4b95368826e1743e9, type: 2}
materials:
importMaterials: 1
materialName: 0
materialSearch: 0
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant: