Files
JJBB/Assets/Res_newMS/Moxing/NPC/NPC_yuefeiNew/yuefei_skin.FBX.meta
2024-08-23 15:49:34 +08:00

290 lines
7.2 KiB
Plaintext

fileFormatVersion: 2
guid: acadb90249cd5484797e9e28fe93b695
ModelImporter:
serializedVersion: 22
fileIDToRecycleName:
100000: Bip001
100002: Bip001 Footsteps
100004: Bip001 Head
100006: Bip001 HeadNub
100008: Bip001 L Calf
100010: Bip001 L Clavicle
100012: Bip001 L Finger0
100014: Bip001 L Finger01
100016: Bip001 L Finger0Nub
100018: Bip001 L Finger1
100020: Bip001 L Finger11
100022: Bip001 L Finger1Nub
100024: Bip001 L Finger2
100026: Bip001 L Finger21
100028: Bip001 L Finger2Nub
100030: Bip001 L Foot
100032: Bip001 L Forearm
100034: Bip001 L Hand
100036: Bip001 L Thigh
100038: Bip001 L Toe0
100040: Bip001 L Toe0Nub
100042: Bip001 L UpperArm
100044: Bip001 Neck
100046: Bip001 Pelvis
100048: Bip001 R Calf
100050: Bip001 R Clavicle
100052: Bip001 R Finger0
100054: Bip001 R Finger01
100056: Bip001 R Finger0Nub
100058: Bip001 R Finger1
100060: Bip001 R Finger11
100062: Bip001 R Finger1Nub
100064: Bip001 R Finger2
100066: Bip001 R Finger21
100068: Bip001 R Finger2Nub
100070: Bip001 R Foot
100072: Bip001 R Forearm
100074: Bip001 R Hand
100076: Bip001 R Thigh
100078: Bip001 R Toe0
100080: Bip001 R Toe0Nub
100082: Bip001 R UpperArm
100084: Bip001 Spine
100086: Bip001 Spine1
100088: Bone001
100090: Object001
100092: polySurface134
100094: //RootNode
100096: a
100098: Bone002
100100: Bone003
100102: Bone004
100104: Bone005
100106: Bone006
100108: Bone006(mirrored)
100110: Bone007
100112: Bone007(mirrored)
100114: Bone008
100116: Bone008(mirrored)
100118: Bone009
100120: Bone009(mirrored)
100122: Bone010
100124: Bone011
100126: Bone012
100128: Bone013
100130: Bone014
100132: Bone015
100134: Bone016
100136: Bone017
100138: Bone018
100140: Bone019
100142: Bone020
100144: Bone021
100146: Bone022
100148: Bone023
100150: Bone024
100152: Bone025
100154: Bone026
100156: Bone027
100158: Bone028
100160: Bone029
100162: Bone030
100164: Bone031
100166: Bone032
100168: Bone033
100170: weapon001
400000: Bip001
400002: Bip001 Footsteps
400004: Bip001 Head
400006: Bip001 HeadNub
400008: Bip001 L Calf
400010: Bip001 L Clavicle
400012: Bip001 L Finger0
400014: Bip001 L Finger01
400016: Bip001 L Finger0Nub
400018: Bip001 L Finger1
400020: Bip001 L Finger11
400022: Bip001 L Finger1Nub
400024: Bip001 L Finger2
400026: Bip001 L Finger21
400028: Bip001 L Finger2Nub
400030: Bip001 L Foot
400032: Bip001 L Forearm
400034: Bip001 L Hand
400036: Bip001 L Thigh
400038: Bip001 L Toe0
400040: Bip001 L Toe0Nub
400042: Bip001 L UpperArm
400044: Bip001 Neck
400046: Bip001 Pelvis
400048: Bip001 R Calf
400050: Bip001 R Clavicle
400052: Bip001 R Finger0
400054: Bip001 R Finger01
400056: Bip001 R Finger0Nub
400058: Bip001 R Finger1
400060: Bip001 R Finger11
400062: Bip001 R Finger1Nub
400064: Bip001 R Finger2
400066: Bip001 R Finger21
400068: Bip001 R Finger2Nub
400070: Bip001 R Foot
400072: Bip001 R Forearm
400074: Bip001 R Hand
400076: Bip001 R Thigh
400078: Bip001 R Toe0
400080: Bip001 R Toe0Nub
400082: Bip001 R UpperArm
400084: Bip001 Spine
400086: Bip001 Spine1
400088: Bone001
400090: Object001
400092: polySurface134
400094: //RootNode
400096: a
400098: Bone002
400100: Bone003
400102: Bone004
400104: Bone005
400106: Bone006
400108: Bone006(mirrored)
400110: Bone007
400112: Bone007(mirrored)
400114: Bone008
400116: Bone008(mirrored)
400118: Bone009
400120: Bone009(mirrored)
400122: Bone010
400124: Bone011
400126: Bone012
400128: Bone013
400130: Bone014
400132: Bone015
400134: Bone016
400136: Bone017
400138: Bone018
400140: Bone019
400142: Bone020
400144: Bone021
400146: Bone022
400148: Bone023
400150: Bone024
400152: Bone025
400154: Bone026
400156: Bone027
400158: Bone028
400160: Bone029
400162: Bone030
400164: Bone031
400166: Bone032
400168: Bone033
400170: weapon001
2100000: default
2100002: 'Material #26'
4300000: polySurface134
4300002: Object001
4300004: a
4300006: weapon001
7400000: Take 001
9500000: //RootNode
13700000: Object001
13700002: polySurface134
13700004: a
13700006: weapon001
externalObjects:
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: 'Material #25'
second: {fileID: 2100000, guid: bacdb5fe0eff89542adf8d49718953dc, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: 'Material #26'
second: {fileID: 2100000, guid: 9dadaf40ce21bdb43b7e4d398c187a12, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: 'Material #9'
second: {fileID: 2100000, guid: 56a7c6a4bb2e4cf45985474eb3d982d5, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: default
second: {fileID: 2100000, guid: f87bbd6d9558e94479f00888ed158a06, type: 2}
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 0
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.3
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant: