24 lines
447 B
C#
24 lines
447 B
C#
using UnityEngine;
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public class TimeScale : MonoBehaviour
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{
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public static float static_OldTimeScale = -1;
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public float _TimeScale = 1.0f;
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private void Awake()
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{
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if (static_OldTimeScale < 0)
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static_OldTimeScale = Time.timeScale;
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}
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private void OnEnable()
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{
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Time.timeScale = _TimeScale;
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}
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private void OnDisable()
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{
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Time.timeScale = static_OldTimeScale;
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}
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} |