Files
JJBB/Assets/Project/Script/GameTables/Table_ItemVisual.cs
2024-08-23 15:49:34 +08:00

73 lines
1.8 KiB
C#

//This code create by CodeEngine ,don't modify
using System;
using System.Collections.Generic;
using System.Collections;
using Module.Log;
namespace GCGame.Table
{
public class Tab_ItemVisual{
public const string TAB_FILE_DATA = "ItemVisual";
private const int _varCount = 9;
public int GetId()
{
return Id;
}
public static bool Validate(string line)
{
var segments = 0;
foreach (char c in line)
if (c == '\t')
segments++;
// Note: skip the 2nd column as it's the description;
var result = segments == _varCount;
if (!result)
LogModule.ErrorLog(string.Format("Load {0} error as CodeSize:{1} not Equal DataSize:{2}", TAB_FILE_DATA, _varCount, segments));
return result;
}
public Tab_ItemVisual()
{
}
public Tab_ItemVisual(string line)
{
var segments = line.Split('\t');
Id = int.Parse(segments[0]);
CharModelIDShaoLin = int.Parse(segments[2]);
CharModelIDTianShan = int.Parse(segments[3]);
CharModelIDDaLi = int.Parse(segments[4]);
CharModelIDXiaoYao = int.Parse(segments[5]);
WeaponModelIDShaoLin = int.Parse(segments[6]);
WeaponModelIDTianShan = int.Parse(segments[7]);
WeaponModelIDDaLi = int.Parse(segments[8]);
WeaponModelIDXiaoYao = int.Parse(segments[9]);
}
public int Id { get; private set; }
public int CharModelIDShaoLin { get; private set; }
public int CharModelIDTianShan { get; private set; }
public int CharModelIDDaLi { get; private set; }
public int CharModelIDXiaoYao { get; private set; }
public int WeaponModelIDShaoLin { get; private set; }
public int WeaponModelIDTianShan { get; private set; }
public int WeaponModelIDDaLi { get; private set; }
public int WeaponModelIDXiaoYao { get; private set; }
}
}