Files
JJBB/Assets/Project/Script/GameTables/Table_ExerciseRoom.cs
2024-08-23 15:49:34 +08:00

91 lines
2.2 KiB
C#

//This code create by CodeEngine ,don't modify
using System;
using System.Collections.Generic;
using System.Collections;
using Module.Log;
namespace GCGame.Table
{
public class Tab_ExerciseRoom{
public const string TAB_FILE_DATA = "ExerciseRoom";
private const int _varCount = 16;
public int GetId()
{
return Id;
}
public static bool Validate(string line)
{
var segments = 0;
foreach (char c in line)
if (c == '\t')
segments++;
// Note: skip the 2nd column as it's the description;
var result = segments == _varCount;
if (!result)
LogModule.ErrorLog(string.Format("Load {0} error as CodeSize:{1} not Equal DataSize:{2}", TAB_FILE_DATA, _varCount, segments));
return result;
}
public Tab_ExerciseRoom()
{
}
public Tab_ExerciseRoom(string line)
{
var segments = line.Split('\t');
Id = int.Parse(segments[0]);
Level[0] = int.Parse(segments[2]);
Level[1] = int.Parse(segments[5]);
Level[2] = int.Parse(segments[8]);
Level[3] = int.Parse(segments[11]);
Level[4] = int.Parse(segments[14]);
MonsterId[0] = int.Parse(segments[3]);
MonsterId[1] = int.Parse(segments[6]);
MonsterId[2] = int.Parse(segments[9]);
MonsterId[3] = int.Parse(segments[12]);
MonsterId[4] = int.Parse(segments[15]);
Pos[0] = segments[4].Trim();
Pos[1] = segments[7].Trim();
Pos[2] = segments[10].Trim();
Pos[3] = segments[13].Trim();
Pos[4] = segments[16].Trim();
}
public int Id { get; private set; }
public readonly int[] Level = new int[5];
public int getLevelCount() { return Level.Length; }
public int GetLevelbyIndex(int idx)
{
if(idx >= 0 && idx < Level.Length)
return Level[idx];
return default(int);
}
public readonly int[] MonsterId = new int[5];
public int getMonsterIdCount() { return MonsterId.Length; }
public int GetMonsterIdbyIndex(int idx)
{
if(idx >= 0 && idx < MonsterId.Length)
return MonsterId[idx];
return default(int);
}
public readonly string[] Pos = new string[5];
public int getPosCount() { return Pos.Length; }
public string GetPosbyIndex(int idx)
{
if(idx >= 0 && idx < Pos.Length)
return Pos[idx];
return default(string);
}
}
}