Files
JJBB/Assets/Project/Script/GameTables/Table_BloodVeinConfig.cs
2024-08-23 15:49:34 +08:00

89 lines
2.1 KiB
C#

//This code create by CodeEngine ,don't modify
using System;
using System.Collections.Generic;
using System.Collections;
using Module.Log;
namespace GCGame.Table
{
public class Tab_BloodVeinConfig{
public const string TAB_FILE_DATA = "BloodVeinConfig";
private const int _varCount = 15;
public int GetId()
{
return VeinID;
}
public static bool Validate(string line)
{
var segments = 0;
foreach (char c in line)
if (c == '\t')
segments++;
// Note: skip the 2nd column as it's the description;
var result = segments == _varCount;
if (!result)
LogModule.ErrorLog(string.Format("Load {0} error as CodeSize:{1} not Equal DataSize:{2}", TAB_FILE_DATA, _varCount, segments));
return result;
}
public Tab_BloodVeinConfig()
{
}
public Tab_BloodVeinConfig(string line)
{
var segments = line.Split('\t');
VeinID = int.Parse(segments[0]);
Name = segments[2].Trim();
AttrName = segments[3].Trim();
Icon = segments[4].Trim();
VeinOpenLevel = int.Parse(segments[5]);
Node[0] = int.Parse(segments[6]);
Node[1] = int.Parse(segments[8]);
Node[2] = int.Parse(segments[10]);
Node[3] = int.Parse(segments[12]);
Node[4] = int.Parse(segments[14]);
OpenLv[0] = int.Parse(segments[7]);
OpenLv[1] = int.Parse(segments[9]);
OpenLv[2] = int.Parse(segments[11]);
OpenLv[3] = int.Parse(segments[13]);
OpenLv[4] = int.Parse(segments[15]);
}
public int VeinID { get; private set; }
public string Name { get; private set; }
public string AttrName { get; private set; }
public string Icon { get; private set; }
public int VeinOpenLevel { get; private set; }
public readonly int[] Node = new int[5];
public int getNodeCount() { return Node.Length; }
public int GetNodebyIndex(int idx)
{
if(idx >= 0 && idx < Node.Length)
return Node[idx];
return default(int);
}
public readonly int[] OpenLv = new int[5];
public int getOpenLvCount() { return OpenLv.Length; }
public int GetOpenLvbyIndex(int idx)
{
if(idx >= 0 && idx < OpenLv.Length)
return OpenLv[idx];
return default(int);
}
}
}