215 lines
6.7 KiB
C#
215 lines
6.7 KiB
C#
#region Copyright notice and license
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// Protocol Buffers - Google's data interchange format
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// Copyright 2008 Google Inc. All rights reserved.
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// http://github.com/jskeet/dotnet-protobufs/
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// Original C++/Java/Python code:
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// http://code.google.com/p/protobuf/
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived from
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// this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#endregion
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Text;
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namespace Google.ProtocolBuffers {
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/// <summary>
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/// Immutable array of bytes.
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/// TODO(jonskeet): Implement the common collection interfaces?
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/// </summary>
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public sealed class ByteString : IEnumerable<byte>, IEquatable<ByteString> {
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private static readonly ByteString empty = new ByteString(new byte[0]);
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private readonly byte[] bytes;
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/// <summary>
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/// Constructs a new ByteString from the given byte array. The array is
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/// *not* copied, and must not be modified after this constructor is called.
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/// </summary>
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private ByteString(byte[] bytes) {
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this.bytes = bytes;
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}
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/// <summary>
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/// Returns an empty ByteString.
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/// </summary>
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public static ByteString Empty {
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get { return empty; }
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}
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/// <summary>
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/// Returns the length of this ByteString in bytes.
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/// </summary>
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public int Length {
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get { return bytes.Length; }
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}
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public bool IsEmpty {
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get { return Length == 0; }
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}
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public byte[] ToByteArray() {
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return (byte[])bytes.Clone();
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}
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/// <summary>
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/// Constructs a ByteString from the Base64 Encoded String.
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/// </summary>
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public static ByteString FromBase64(string bytes) {
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return new ByteString(System.Convert.FromBase64String(bytes));
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}
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/// <summary>
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/// Constructs a ByteString from the given array. The contents
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/// are copied, so further modifications to the array will not
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/// be reflected in the returned ByteString.
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/// </summary>
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public static ByteString CopyFrom(byte[] bytes) {
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return new ByteString((byte[]) bytes.Clone());
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}
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/// <summary>
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/// Constructs a ByteString from a portion of a byte array.
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/// </summary>
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public static ByteString CopyFrom(byte[] bytes, int offset, int count) {
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byte[] portion = new byte[count];
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Array.Copy(bytes, offset, portion, 0, count);
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return new ByteString(portion);
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}
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/// <summary>
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/// Creates a new ByteString by encoding the specified text with
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/// the given encoding.
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/// </summary>
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public static ByteString CopyFrom(string text, Encoding encoding) {
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return new ByteString(encoding.GetBytes(text));
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}
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/// <summary>
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/// Creates a new ByteString by encoding the specified text in UTF-8.
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/// </summary>
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public static ByteString CopyFromUtf8(string text) {
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return CopyFrom(text, Encoding.UTF8);
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}
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/// <summary>
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/// Retuns the byte at the given index.
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/// </summary>
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public byte this[int index] {
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get { return bytes[index]; }
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}
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public string ToString(Encoding encoding) {
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return encoding.GetString(bytes, 0, bytes.Length);
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}
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public string ToStringUtf8() {
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return ToString(Encoding.UTF8);
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}
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public IEnumerator<byte> GetEnumerator() {
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return ((IEnumerable<byte>) bytes).GetEnumerator();
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}
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IEnumerator IEnumerable.GetEnumerator() {
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return GetEnumerator();
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}
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/// <summary>
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/// Creates a CodedInputStream from this ByteString's data.
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/// </summary>
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public CodedInputStream CreateCodedInput() {
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// We trust CodedInputStream not to reveal the provided byte array or modify it
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return CodedInputStream.CreateInstance(bytes);
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}
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// TODO(jonskeet): CopyTo if it turns out to be required
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public override bool Equals(object obj) {
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ByteString other = obj as ByteString;
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if (obj == null) {
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return false;
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}
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return Equals(other);
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}
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public override int GetHashCode() {
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int ret = 23;
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for (int i = 0; i < bytes.Length; ++i)
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{
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ret = (ret << 8) | bytes[i];
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}
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return ret;
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}
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public bool Equals(ByteString other) {
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if (other.bytes.Length != bytes.Length) {
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return false;
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}
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for (int i = 0; i < bytes.Length; i++) {
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if (other.bytes[i] != bytes[i]) {
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return false;
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}
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}
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return true;
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}
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/// <summary>
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/// Builder for ByteStrings which allows them to be created without extra
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/// copying being involved. This has to be a nested type in order to have access
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/// to the private ByteString constructor.
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/// </summary>
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internal sealed class CodedBuilder {
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private readonly CodedOutputStream output;
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private readonly byte[] buffer;
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internal CodedBuilder(int size) {
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buffer = new byte[size];
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output = CodedOutputStream.CreateInstance(buffer);
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}
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internal ByteString Build() {
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output.CheckNoSpaceLeft();
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// We can be confident that the CodedOutputStream will not modify the
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// underlying bytes anymore because it already wrote all of them. So,
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// no need to make a copy.
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return new ByteString(buffer);
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}
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internal CodedOutputStream CodedOutput {
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get {
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return output;
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}
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}
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}
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}
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}
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