Files
JJBB/Assets/Project/Script/GUI/Team/TeamInvateTips.cs
2024-08-23 15:49:34 +08:00

85 lines
1.9 KiB
C#

using UnityEngine;
using UnityEngine.UI;
using System.Collections;
using System.Collections.Generic;
using Games.GlobeDefine;
using GCGame;
using Module.Log;
using GCGame.Table;
using System;
public class TeamInvateTips : UIControllerBase<TeamInvateTips>
{
void Awake()
{
SetInstance(this);
}
void OnEnable()
{
SetInstance(this);
UpdateInvate();
}
void OnDisable()
{
SetInstance(null);
}
public void OnBtnClose()
{
UIManager.CloseUI(UIInfo.TeamInvateTips);
}
public static void ShowTeamInvate()
{
UIManager.ShowUI(UIInfo.TeamInvateTips);
}
#region team tips
public Text _TeamInvateMsg;
private TeamInvater _ShowInvate;
public void UpdateInvate()
{
if (GameManager.gameManager.PlayerDataPool.TeamInfo.InvaterList.Count == 0)
{
OnBtnClose();
return;
}
_ShowInvate = GameManager.gameManager.PlayerDataPool.TeamInfo.InvaterList[0];
_TeamInvateMsg.text = StrDictionary.GetClientDictionaryString("#{5121}", _ShowInvate.InvaterName, _ShowInvate.TeamLeaderName);
}
public void OnBtnInvateOk()
{
CG_JOIN_TEAM_INVITE_RESULT pak = (CG_JOIN_TEAM_INVITE_RESULT)PacketDistributed.CreatePacket(MessageID.PACKET_CG_JOIN_TEAM_INVITE_RESULT);
pak.InviterGuid = _ShowInvate.InvaterGuid;
pak.Result = 1;
pak.SendPacket();
RemoveInvate();
}
public void OnBtnInvateCancel()
{
CG_JOIN_TEAM_INVITE_RESULT pak = (CG_JOIN_TEAM_INVITE_RESULT)PacketDistributed.CreatePacket(MessageID.PACKET_CG_JOIN_TEAM_INVITE_RESULT);
pak.InviterGuid = _ShowInvate.InvaterGuid;
pak.Result = 0;
pak.SendPacket();
RemoveInvate();
}
private void RemoveInvate()
{
GameManager.gameManager.PlayerDataPool.TeamInfo.InvaterList.Remove(_ShowInvate);
UpdateInvate();
}
#endregion
}