201 lines
6.0 KiB
C#
201 lines
6.0 KiB
C#
using UnityEngine;
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using UnityEngine.UI;
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using System.Collections;
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using GCGame.Table;
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public class TombCopyUI : MonoBehaviour {
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public Text kills; //杀怪数
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public Text timeDownText; //副本剩余时间倒计时
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public Text Text1;
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public Text Text2;
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private int _CDStart;
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public void Awake()
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{
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Hashtable add = new Hashtable();
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add["name"] = "TombCopyUI";
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Games.Events.MessageEventCallBack call = OnOpenWndOver;
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add["callFun"] = call;
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Games.Events.EventDispatcher.Instance.AddMessageEvent(Games.Events.EventId.CopyRightOpen, add);
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Games.Events.EventDispatcher.Instance.Add(Games.Events.EventId.FreshImpactInfo, ItemsFresh);
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}
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void OnDestroy()
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{
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Games.Events.EventDispatcher.Instance.RemoveMessage(Games.Events.EventId.CopyRightOpen, "TombCopyUI");
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Games.Events.EventDispatcher.Instance.Remove(Games.Events.EventId.FreshImpactInfo, ItemsFresh);
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CancelInvoke();
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}
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public void ItemsFresh(object param)
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{
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GCGame.Table.Tab_Fuben fuben = GCGame.Table.TableManager.GetFubenByID(GameManager.gameManager.PlayerDataPool.EnterSceneCache.EnterCopySceneID, 0);
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if (fuben == null)
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{
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return;
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}
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if (Singleton<ObjManager>.Instance.MainPlayer == null)
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return;
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Games.ImpactModle.ClientImpactInfo clientImpact = Singleton<ObjManager>.Instance.MainPlayer.GetInpact(fuben.SuccConditionType);
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Tab_Impact impact = TableManager.GetImpactByID(fuben.SuccConditionType, 0);
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if(impact != null && GameManager.gameManager.RunningScene != 292)
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{
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int Count = 0;
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if (clientImpact != null)
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{
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Count = clientImpact.AddNum;
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}
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if (Count < 1)
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{
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kills.text = StrDictionary.GetClientDictionaryString("#{9016}", impact.Name + string.Format("(<color=#a80e0eff>{0}/1</color>)", Count));
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}
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else
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kills.text = StrDictionary.GetClientDictionaryString("#{9016}", impact.Name + string.Format("(<color=#72fe72ff>{0}/1</color>)", Count));
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Text2.gameObject.SetActive(false);
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Text1.gameObject.SetActive(true);
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Text1.text = StrDictionary.GetClientDictionaryString("#{9028}");
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}
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else
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{
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Text1.gameObject.SetActive(false);
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Text2.gameObject.SetActive(true);
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Text2.text = StrDictionary.GetClientDictionaryString("#{9027}");
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kills.text = StrDictionary.GetClientDictionaryString("#{9026}");
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}
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}
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public void OnOpenWndOver(Hashtable addparam, Hashtable sendparam)
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{
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if (sendparam.ContainsKey("operator"))
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{
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GC_NOTIFY_COPYINFO packet = (GC_NOTIFY_COPYINFO)sendparam["operator"];
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if (packet == null)
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return;
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InitInfo(packet);
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}
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ItemsFresh(null);
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}
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void Start()
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{
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transform.SetSiblingIndex(0);
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InvokeRepeating("RemainTimeDown", 0, 1);
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}
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void OnEnable()
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{
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//if (MissionDialogAndLeftTabsLogic.Instance() != null)
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//{
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// MissionDialogAndLeftTabsLogic.Instance().HideMissionDialog(false);
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//}
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//MissionDialogAndLeftTabsLogic.SetSwitch(UIInfo.TombCopyUI);
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OnBtnShow();
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}
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void OnDisable()
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{
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if (MissionDialogAndLeftTabsLogic.Instance() != null)
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MissionDialogAndLeftTabsLogic.Instance().HideMissionDialog(true);
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}
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public void RemainTimeDown()
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{
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if (Time.realtimeSinceStartup - _CDStart > 0)
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return;
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timeDownText.text = GCGame.Utils.GetTimeStr(_CDStart - Time.realtimeSinceStartup);
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}
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public void InitInfo(GC_NOTIFY_COPYINFO packet)
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{
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_CDStart = packet.TimeRemain;
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}
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//public void OpenMissionLeftTab()
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//{
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// if(MissionDialogAndLeftTabsLogic.Instance()==null)
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// {
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// UIManager.ShowUI(UIInfo.MissionInfoController,delegate(bool bSuccess, object param)
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// {
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// if (bSuccess == false)
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// return;
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// MissionDialogAndLeftTabsLogic.SetSwitch(UIInfo.TombCopyUI);
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// MissionDialogAndLeftTabsLogic.Instance().SetSwitchBtn();
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// UIManager.CloseUI(UIInfo.TombCopyUI);
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// });
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// }
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// else
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// {
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// MissionDialogAndLeftTabsLogic.Instance().HideMissionDialog(true);
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// MissionDialogAndLeftTabsLogic.SetSwitch(UIInfo.TombCopyUI);
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// MissionDialogAndLeftTabsLogic.Instance().SetSwitchBtn();
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// UIManager.CloseUI(UIInfo.TombCopyUI);
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// }
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//}
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public void Desc_Click()
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{
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PlayHelpMessageRoot.ShowHelpMessage(4);
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}
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#region move
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public ObjectTween _MoveTo;
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public RectTransform _TitleBGRec;
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public GameObject _ShowBtn;
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public GameObject _HideBtn;
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public GameObject _InfoPanel;
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private bool isShow = false;
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public void OnBtnShow()
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{
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ShowPanel();
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_ShowBtn.SetActive(false);
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_HideBtn.SetActive(true);
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isShow = true;
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}
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public void OnBtnHide()
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{
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HidePanel();
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_ShowBtn.SetActive(true);
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_HideBtn.SetActive(false);
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isShow = false;
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}
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public void OnTitleBtn()
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{
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if (isShow)
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{
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OnBtnHide();
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}
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else
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{
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OnBtnShow();
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}
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}
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public void ShowPanel()
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{
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_MoveTo.Reset();
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_MoveTo.destantPos = new Vector3(0, 0, 0);
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GCGame.Utils.HideMainTopRightUI();
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_TitleBGRec.sizeDelta = new Vector2(300, _TitleBGRec.sizeDelta.y);
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_InfoPanel.gameObject.SetActive(true);
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}
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public void HidePanel()
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{
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_MoveTo.Reset();
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_MoveTo.destantPos = new Vector3(0, -192, 0);
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GCGame.Utils.ShowMainTopRightUI();
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_TitleBGRec.sizeDelta = new Vector2(230, _TitleBGRec.sizeDelta.y);
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_InfoPanel.gameObject.SetActive(false);
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}
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#endregion
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}
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