Files
JJBB/Assets/Project/Script/GUI/Childs/FashionAttrItemBase.cs
2024-08-23 15:49:34 +08:00

26 lines
590 B
C#

using GCGame.Table;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class FashionAttrItemBase : MonoBehaviour {
public Text _AttrName;
public Text _AttrVal;
public void InitAttrItem(int propId, int val)
{
if(propId == -1)
{
gameObject.SetActive(false);
return;
}
gameObject.SetActive(true);
propId += 10000;
_AttrName.text = StrDictionary.GetClientDictionaryString("#{" + propId + "}");
_AttrVal.text = val.ToString();
}
}