Files
JJBB/Assets/Res_newMS/Moxing/NPC/NPC06/npc06_idle.FBX.meta
2024-08-23 15:49:34 +08:00

350 lines
8.5 KiB
Plaintext

fileFormatVersion: 2
guid: f2c4f4cc42ad3d542b155d8da763f6ed
ModelImporter:
serializedVersion: 22
fileIDToRecycleName:
100000: Bip001
100002: Bip001 Footsteps
100004: Bip001 Head
100006: Bip001 HeadNub
100008: Bip001 L Calf
100010: Bip001 L Clavicle
100012: Bip001 L Finger0
100014: Bip001 L Finger01
100016: Bip001 L Finger0Nub
100018: Bip001 L Finger1
100020: Bip001 L Finger11
100022: Bip001 L Finger1Nub
100024: Bip001 L Finger2
100026: Bip001 L Finger21
100028: Bip001 L Finger2Nub
100030: Bip001 L Foot
100032: Bip001 L Forearm
100034: Bip001 L Hand
100036: Bip001 L Thigh
100038: Bip001 L Toe0
100040: Bip001 L Toe0Nub
100042: Bip001 L UpperArm
100044: Bip001 Neck
100046: Bip001 Pelvis
100048: Bip001 R Calf
100050: Bip001 R Clavicle
100052: Bip001 R Finger0
100054: Bip001 R Finger01
100056: Bip001 R Finger0Nub
100058: Bip001 R Finger1
100060: Bip001 R Finger11
100062: Bip001 R Finger1Nub
100064: Bip001 R Finger2
100066: Bip001 R Finger21
100068: Bip001 R Finger2Nub
100070: Bip001 R Foot
100072: Bip001 R Forearm
100074: Bip001 R Hand
100076: Bip001 R Thigh
100078: Bip001 R Toe0
100080: Bip001 R Toe0Nub
100082: Bip001 R UpperArm
100084: Bip001 Spine
100086: Bip001 Spine1
100088: Bone001
100090: Bone001(mirrored)
100092: Bone002
100094: Bone002(mirrored)
100096: Bone003
100098: Bone003(mirrored)
100100: Bone004
100102: Bone004(mirrored)
100104: Bone005
100106: Bone006
100108: Bone007
100110: Bone008
100112: Bone009
100114: Bone010
100116: Bone011
100118: Bone012
100120: Bone013
100122: Bone014
100124: Bone015
100126: Bone016
100128: Bone017
100130: Bone018
100132: Bone019
100134: Bone020
100136: Bone021
100138: Bone022
100140: Bone023
100142: Bone023(mirrored)
100144: Bone024
100146: Bone024(mirrored)
100148: Bone025
100150: Bone025(mirrored)
100152: Bone026
100154: Bone026(mirrored)
100156: Bone027
100158: Bone027(mirrored)
100160: Bone028
100162: Bone028(mirrored)
100164: Bone029
100166: Bone029(mirrored)
100168: Bone030
100170: Bone031
100172: Bone032
100174: Bone033
100176: Bone034
100178: Bone034(mirrored)
100180: Bone035
100182: Bone035(mirrored)
100184: Bone036
100186: Bone036(mirrored)
100188: Bone037
100190: Bone037(mirrored)
100192: Bone038
100194: Bone038(mirrored)
100196: Bone039
100198: Bone039(mirrored)
100200: Bone040
100202: Bone040(mirrored)
100204: Bone041
100206: Bone041(mirrored)
100208: Bone042
100210: Bone042(mirrored)
100212: Bone043
100214: Bone043(mirrored)
100216: Bone044
100218: Bone045
100220: Bone046
100222: Bone047
100224: Bone048
100226: Bone048(mirrored)
100228: Bone049
100230: Bone049(mirrored)
100232: Bone050
100234: Bone050(mirrored)
100236: Bone051
100238: Bone051(mirrored)
100240: Bone052
100242: Bone053
100244: Bone054
100246: Circle001
100248: //RootNode
100250: NPC_model_06
100252: Shape001
400000: Bip001
400002: Bip001 Footsteps
400004: Bip001 Head
400006: Bip001 HeadNub
400008: Bip001 L Calf
400010: Bip001 L Clavicle
400012: Bip001 L Finger0
400014: Bip001 L Finger01
400016: Bip001 L Finger0Nub
400018: Bip001 L Finger1
400020: Bip001 L Finger11
400022: Bip001 L Finger1Nub
400024: Bip001 L Finger2
400026: Bip001 L Finger21
400028: Bip001 L Finger2Nub
400030: Bip001 L Foot
400032: Bip001 L Forearm
400034: Bip001 L Hand
400036: Bip001 L Thigh
400038: Bip001 L Toe0
400040: Bip001 L Toe0Nub
400042: Bip001 L UpperArm
400044: Bip001 Neck
400046: Bip001 Pelvis
400048: Bip001 R Calf
400050: Bip001 R Clavicle
400052: Bip001 R Finger0
400054: Bip001 R Finger01
400056: Bip001 R Finger0Nub
400058: Bip001 R Finger1
400060: Bip001 R Finger11
400062: Bip001 R Finger1Nub
400064: Bip001 R Finger2
400066: Bip001 R Finger21
400068: Bip001 R Finger2Nub
400070: Bip001 R Foot
400072: Bip001 R Forearm
400074: Bip001 R Hand
400076: Bip001 R Thigh
400078: Bip001 R Toe0
400080: Bip001 R Toe0Nub
400082: Bip001 R UpperArm
400084: Bip001 Spine
400086: Bip001 Spine1
400088: Bone001
400090: Bone001(mirrored)
400092: Bone002
400094: Bone002(mirrored)
400096: Bone003
400098: Bone003(mirrored)
400100: Bone004
400102: Bone004(mirrored)
400104: Bone005
400106: Bone006
400108: Bone007
400110: Bone008
400112: Bone009
400114: Bone010
400116: Bone011
400118: Bone012
400120: Bone013
400122: Bone014
400124: Bone015
400126: Bone016
400128: Bone017
400130: Bone018
400132: Bone019
400134: Bone020
400136: Bone021
400138: Bone022
400140: Bone023
400142: Bone023(mirrored)
400144: Bone024
400146: Bone024(mirrored)
400148: Bone025
400150: Bone025(mirrored)
400152: Bone026
400154: Bone026(mirrored)
400156: Bone027
400158: Bone027(mirrored)
400160: Bone028
400162: Bone028(mirrored)
400164: Bone029
400166: Bone029(mirrored)
400168: Bone030
400170: Bone031
400172: Bone032
400174: Bone033
400176: Bone034
400178: Bone034(mirrored)
400180: Bone035
400182: Bone035(mirrored)
400184: Bone036
400186: Bone036(mirrored)
400188: Bone037
400190: Bone037(mirrored)
400192: Bone038
400194: Bone038(mirrored)
400196: Bone039
400198: Bone039(mirrored)
400200: Bone040
400202: Bone040(mirrored)
400204: Bone041
400206: Bone041(mirrored)
400208: Bone042
400210: Bone042(mirrored)
400212: Bone043
400214: Bone043(mirrored)
400216: Bone044
400218: Bone045
400220: Bone046
400222: Bone047
400224: Bone048
400226: Bone048(mirrored)
400228: Bone049
400230: Bone049(mirrored)
400232: Bone050
400234: Bone050(mirrored)
400236: Bone051
400238: Bone051(mirrored)
400240: Bone052
400242: Bone053
400244: Bone054
400246: Circle001
400248: //RootNode
400250: NPC_model_06
400252: Shape001
2100000: 'Material #27'
4300000: NPC_model_06
7400000: Take 001
9500000: //RootNode
13700000: NPC_model_06
externalObjects:
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: 'Material #27'
second: {fileID: 2100000, guid: 61dc35cd0d36965428ad5e1653389956, type: 2}
materials:
importMaterials: 1
materialName: 0
materialSearch: 0
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant: