Files
JJBB/Assets/Project3D/Resources/Model/Weapon/tianji/weapon_tianji-niuzi_L.prefab
2024-08-23 15:49:34 +08:00

132 lines
3.8 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 1794573299080634}
m_IsPrefabParent: 1
--- !u!1 &1216079564160370
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4148054691079686}
- component: {fileID: 137493680045869330}
m_Layer: 0
m_Name: weapon_L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1794573299080634
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4906865520929936}
- component: {fileID: 114501141479189018}
m_Layer: 0
m_Name: weapon_tianji-niuzi_L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4148054691079686
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1216079564160370}
m_LocalRotation: {x: 0.3575561, y: 0.49494928, z: -0.5275827, w: 0.59062296}
m_LocalPosition: {x: -0.36304367, y: 0.8149711, z: -0.7826491}
m_LocalScale: {x: 0.69148165, y: 0.6914822, z: 0.6914821}
m_Children: []
m_Father: {fileID: 4906865520929936}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4906865520929936
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1794573299080634}
m_LocalRotation: {x: -0.6704638, y: 0.023075318, z: 0.72303927, w: 0.16480313}
m_LocalPosition: {x: -0.5503515, y: 1.0441936, z: -0.123662435}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4148054691079686}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 25.712654, y: -72.488045, z: -174.30774}
--- !u!114 &114501141479189018
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1794573299080634}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 73a5066c5d6a1cc42b9a69140486ea2f, type: 3}
m_Name:
m_EditorClassIdentifier:
pointName: Weapon_L
--- !u!137 &137493680045869330
SkinnedMeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1216079564160370}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 2d60e9285768a734a8c6443ef434116b, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300000, guid: 17de13b7fb6892e4e90a78f4a1732081, type: 3}
m_Bones:
- {fileID: 4906865520929936}
m_BlendShapeWeights: []
m_RootBone: {fileID: 4906865520929936}
m_AABB:
m_Center: {x: -0.000000059604645, y: 0.000000059604645, z: 0.04348127}
m_Extent: {x: 0.5863943, y: 0.3915674, z: 0.043000843}
m_DirtyAABB: 0