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JJBB/Assets/Project/Script/LuaScripts/NetWork/Lua/Distributes/LuaDistributesValhallaRaidRevenge.txt
2024-08-23 15:49:34 +08:00

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LuaDistributesValhallaRaidRevenge = {}
LuaDistributesValhallaRaidRevenge.sysID = 0
LuaDistributesValhallaRaidRevenge.cmdID = 0
function LuaDistributesValhallaRaidRevenge.ExtraPacket(memStream)
-- print('ExtraPacket:'..memStream.Length)
local binaryReader = CS.BinaryMessageHandle.GetLuaPacketReader(memStream)
local sysID = binaryReader:ReadByte()
local cmdID = binaryReader:ReadByte()
packet = LuaDistributesValhallaRaidRevenge.ReadPacket(binaryReader)
return packet
end
function LuaDistributesValhallaRaidRevenge.SendPacket(packet)
local message = CS.BinaryMessageHandle.CreateMessage(LuaDistributesValhallaRaidRevenge.sysID, LuaDistributesValhallaRaidRevenge.cmdID)
require "LuaDistributesValhallaRaidTarget"
LuaDistributesValhallaRaidTarget.WritePacket(packet['target'], binaryWriter)
if(packet['count'] == nil) then
packet['count'] = 0
end
message:WriteInt(packet['count'])
message:Send()
end
function LuaDistributesValhallaRaidRevenge.ReadPacket(binaryReader)
local packet = {}
require "LuaDistributesValhallaRaidTarget"
packet['target'] = LuaDistributesValhallaRaidTarget.ReadPacket(binaryReader)
packet['count'] = binaryReader:ReadInt32()
return packet
end