Files
JJBB/Assets/Project/Script/GameTables/Table_Stamp.cs
2024-08-23 15:49:34 +08:00

124 lines
4.0 KiB
C#

//This code create by CodeEngine ,don't modify
using System;
using System.Collections.Generic;
using System.Collections;
using Module.Log;
namespace GCGame.Table
{
public class Tab_Stamp{
public const string TAB_FILE_DATA = "Stamp";
private const int _varCount = 31;
public int GetId()
{
return Id;
}
public static bool Validate(string line)
{
var segments = 0;
foreach (char c in line)
if (c == '\t')
segments++;
// Note: skip the 2nd column as it's the description;
var result = segments == _varCount;
if (!result)
LogModule.ErrorLog(string.Format("Load {0} error as CodeSize:{1} not Equal DataSize:{2}", TAB_FILE_DATA, _varCount, segments));
return result;
}
public Tab_Stamp()
{
}
public Tab_Stamp(string line)
{
var segments = line.Split('\t');
Id = int.Parse(segments[0]);
WrapFadeoutImpactID[0] = int.Parse(segments[2]);
WrapFadeoutImpactID[1] = int.Parse(segments[3]);
WrapFadeoutImpactID[2] = int.Parse(segments[4]);
WrapFadeoutImpactID[3] = int.Parse(segments[5]);
WrapFadeoutImpactID[4] = int.Parse(segments[6]);
WrapFadeoutImpactID[5] = int.Parse(segments[7]);
WrapDurationImpactID[0] = int.Parse(segments[8]);
WrapDurationImpactID[1] = int.Parse(segments[11]);
WrapDurationImpactID[2] = int.Parse(segments[14]);
WrapDurationImpactID[3] = int.Parse(segments[17]);
WrapDurationImpactID[4] = int.Parse(segments[20]);
WrapDurationImpactID[5] = int.Parse(segments[23]);
WrapDurationImpactType[0] = int.Parse(segments[9]);
WrapDurationImpactType[1] = int.Parse(segments[12]);
WrapDurationImpactType[2] = int.Parse(segments[15]);
WrapDurationImpactType[3] = int.Parse(segments[18]);
WrapDurationImpactType[4] = int.Parse(segments[21]);
WrapDurationImpactType[5] = int.Parse(segments[24]);
WrapDurationImpactInterval[0] = int.Parse(segments[10]);
WrapDurationImpactInterval[1] = int.Parse(segments[13]);
WrapDurationImpactInterval[2] = int.Parse(segments[16]);
WrapDurationImpactInterval[3] = int.Parse(segments[19]);
WrapDurationImpactInterval[4] = int.Parse(segments[22]);
WrapDurationImpactInterval[5] = int.Parse(segments[25]);
WrapEffect[0] = int.Parse(segments[26]);
WrapEffect[1] = int.Parse(segments[27]);
WrapEffect[2] = int.Parse(segments[28]);
WrapEffect[3] = int.Parse(segments[29]);
WrapEffect[4] = int.Parse(segments[30]);
WrapEffect[5] = int.Parse(segments[31]);
}
public int Id { get; private set; }
public readonly int[] WrapFadeoutImpactID = new int[6];
public int getWrapFadeoutImpactIDCount() { return WrapFadeoutImpactID.Length; }
public int GetWrapFadeoutImpactIDbyIndex(int idx)
{
if(idx >= 0 && idx < WrapFadeoutImpactID.Length)
return WrapFadeoutImpactID[idx];
return default(int);
}
public readonly int[] WrapDurationImpactID = new int[6];
public int getWrapDurationImpactIDCount() { return WrapDurationImpactID.Length; }
public int GetWrapDurationImpactIDbyIndex(int idx)
{
if(idx >= 0 && idx < WrapDurationImpactID.Length)
return WrapDurationImpactID[idx];
return default(int);
}
public readonly int[] WrapDurationImpactType = new int[6];
public int getWrapDurationImpactTypeCount() { return WrapDurationImpactType.Length; }
public int GetWrapDurationImpactTypebyIndex(int idx)
{
if(idx >= 0 && idx < WrapDurationImpactType.Length)
return WrapDurationImpactType[idx];
return default(int);
}
public readonly int[] WrapDurationImpactInterval = new int[6];
public int getWrapDurationImpactIntervalCount() { return WrapDurationImpactInterval.Length; }
public int GetWrapDurationImpactIntervalbyIndex(int idx)
{
if(idx >= 0 && idx < WrapDurationImpactInterval.Length)
return WrapDurationImpactInterval[idx];
return default(int);
}
public readonly int[] WrapEffect = new int[6];
public int getWrapEffectCount() { return WrapEffect.Length; }
public int GetWrapEffectbyIndex(int idx)
{
if(idx >= 0 && idx < WrapEffect.Length)
return WrapEffect[idx];
return default(int);
}
}
}