124 lines
4.0 KiB
C#
124 lines
4.0 KiB
C#
//This code create by CodeEngine ,don't modify
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using System;
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using System.Collections.Generic;
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using System.Collections;
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using Module.Log;
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namespace GCGame.Table
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{
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public class Tab_Stamp{
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public const string TAB_FILE_DATA = "Stamp";
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private const int _varCount = 31;
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public int GetId()
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{
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return Id;
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}
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public static bool Validate(string line)
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{
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var segments = 0;
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foreach (char c in line)
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if (c == '\t')
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segments++;
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// Note: skip the 2nd column as it's the description;
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var result = segments == _varCount;
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if (!result)
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LogModule.ErrorLog(string.Format("Load {0} error as CodeSize:{1} not Equal DataSize:{2}", TAB_FILE_DATA, _varCount, segments));
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return result;
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}
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public Tab_Stamp()
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{
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}
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public Tab_Stamp(string line)
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{
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var segments = line.Split('\t');
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Id = int.Parse(segments[0]);
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WrapFadeoutImpactID[0] = int.Parse(segments[2]);
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WrapFadeoutImpactID[1] = int.Parse(segments[3]);
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WrapFadeoutImpactID[2] = int.Parse(segments[4]);
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WrapFadeoutImpactID[3] = int.Parse(segments[5]);
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WrapFadeoutImpactID[4] = int.Parse(segments[6]);
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WrapFadeoutImpactID[5] = int.Parse(segments[7]);
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WrapDurationImpactID[0] = int.Parse(segments[8]);
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WrapDurationImpactID[1] = int.Parse(segments[11]);
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WrapDurationImpactID[2] = int.Parse(segments[14]);
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WrapDurationImpactID[3] = int.Parse(segments[17]);
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WrapDurationImpactID[4] = int.Parse(segments[20]);
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WrapDurationImpactID[5] = int.Parse(segments[23]);
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WrapDurationImpactType[0] = int.Parse(segments[9]);
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WrapDurationImpactType[1] = int.Parse(segments[12]);
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WrapDurationImpactType[2] = int.Parse(segments[15]);
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WrapDurationImpactType[3] = int.Parse(segments[18]);
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WrapDurationImpactType[4] = int.Parse(segments[21]);
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WrapDurationImpactType[5] = int.Parse(segments[24]);
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WrapDurationImpactInterval[0] = int.Parse(segments[10]);
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WrapDurationImpactInterval[1] = int.Parse(segments[13]);
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WrapDurationImpactInterval[2] = int.Parse(segments[16]);
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WrapDurationImpactInterval[3] = int.Parse(segments[19]);
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WrapDurationImpactInterval[4] = int.Parse(segments[22]);
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WrapDurationImpactInterval[5] = int.Parse(segments[25]);
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WrapEffect[0] = int.Parse(segments[26]);
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WrapEffect[1] = int.Parse(segments[27]);
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WrapEffect[2] = int.Parse(segments[28]);
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WrapEffect[3] = int.Parse(segments[29]);
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WrapEffect[4] = int.Parse(segments[30]);
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WrapEffect[5] = int.Parse(segments[31]);
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}
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public int Id { get; private set; }
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public readonly int[] WrapFadeoutImpactID = new int[6];
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public int getWrapFadeoutImpactIDCount() { return WrapFadeoutImpactID.Length; }
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public int GetWrapFadeoutImpactIDbyIndex(int idx)
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{
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if(idx >= 0 && idx < WrapFadeoutImpactID.Length)
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return WrapFadeoutImpactID[idx];
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return default(int);
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}
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public readonly int[] WrapDurationImpactID = new int[6];
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public int getWrapDurationImpactIDCount() { return WrapDurationImpactID.Length; }
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public int GetWrapDurationImpactIDbyIndex(int idx)
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{
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if(idx >= 0 && idx < WrapDurationImpactID.Length)
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return WrapDurationImpactID[idx];
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return default(int);
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}
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public readonly int[] WrapDurationImpactType = new int[6];
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public int getWrapDurationImpactTypeCount() { return WrapDurationImpactType.Length; }
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public int GetWrapDurationImpactTypebyIndex(int idx)
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{
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if(idx >= 0 && idx < WrapDurationImpactType.Length)
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return WrapDurationImpactType[idx];
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return default(int);
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}
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public readonly int[] WrapDurationImpactInterval = new int[6];
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public int getWrapDurationImpactIntervalCount() { return WrapDurationImpactInterval.Length; }
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public int GetWrapDurationImpactIntervalbyIndex(int idx)
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{
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if(idx >= 0 && idx < WrapDurationImpactInterval.Length)
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return WrapDurationImpactInterval[idx];
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return default(int);
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}
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public readonly int[] WrapEffect = new int[6];
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public int getWrapEffectCount() { return WrapEffect.Length; }
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public int GetWrapEffectbyIndex(int idx)
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{
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if(idx >= 0 && idx < WrapEffect.Length)
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return WrapEffect[idx];
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return default(int);
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}
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}
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} |