Files
JJBB/Assets/Project/Script/GameTables/Table_NpcDialog.cs
2024-08-23 15:49:34 +08:00

120 lines
3.7 KiB
C#

//This code create by CodeEngine ,don't modify
using System;
using System.Collections.Generic;
using System.Collections;
using Module.Log;
namespace GCGame.Table
{
public class Tab_NpcDialog{
public const string TAB_FILE_DATA = "NpcDialog";
private const int _varCount = 55;
public int GetId()
{
return Id;
}
public static bool Validate(string line)
{
var segments = 0;
foreach (char c in line)
if (c == '\t')
segments++;
// Note: skip the 2nd column as it's the description;
var result = segments == _varCount;
if (!result)
LogModule.ErrorLog(string.Format("Load {0} error as CodeSize:{1} not Equal DataSize:{2}", TAB_FILE_DATA, _varCount, segments));
return result;
}
public Tab_NpcDialog()
{
}
public Tab_NpcDialog(string line)
{
var segments = line.Split('\t');
Id = short.Parse(segments[0]);
Dialog = segments[2].Trim();
SoundId = int.Parse(segments[3]);
OptionDialogId = short.Parse(segments[4]);
OptionDialogType = short.Parse(segments[5]);
MissionID[0] = short.Parse(segments[6]);
MissionID[1] = short.Parse(segments[7]);
MissionID[2] = short.Parse(segments[8]);
MissionID[3] = short.Parse(segments[9]);
MissionID[4] = short.Parse(segments[10]);
MissionID[5] = short.Parse(segments[11]);
MissionID[6] = short.Parse(segments[12]);
MissionID[7] = short.Parse(segments[13]);
MissionID[8] = short.Parse(segments[14]);
MissionID[9] = short.Parse(segments[15]);
MissionID[10] = short.Parse(segments[16]);
MissionID[11] = short.Parse(segments[17]);
MissionID[12] = short.Parse(segments[18]);
MissionID[13] = short.Parse(segments[19]);
MissionID[14] = short.Parse(segments[20]);
MissionID[15] = short.Parse(segments[21]);
MissionID[16] = short.Parse(segments[22]);
MissionID[17] = short.Parse(segments[23]);
MissionID[18] = short.Parse(segments[24]);
MissionID[19] = short.Parse(segments[25]);
MissionID[20] = short.Parse(segments[26]);
MissionID[21] = short.Parse(segments[27]);
MissionID[22] = short.Parse(segments[28]);
MissionID[23] = short.Parse(segments[29]);
MissionID[24] = short.Parse(segments[30]);
MissionID[25] = short.Parse(segments[31]);
MissionID[26] = short.Parse(segments[32]);
MissionID[27] = short.Parse(segments[33]);
MissionID[28] = short.Parse(segments[34]);
MissionID[29] = short.Parse(segments[35]);
MissionID[30] = short.Parse(segments[36]);
MissionID[31] = short.Parse(segments[37]);
MissionID[32] = short.Parse(segments[38]);
MissionID[33] = short.Parse(segments[39]);
MissionID[34] = short.Parse(segments[40]);
MissionID[35] = short.Parse(segments[41]);
MissionID[36] = short.Parse(segments[42]);
MissionID[37] = short.Parse(segments[43]);
MissionID[38] = short.Parse(segments[44]);
MissionID[39] = short.Parse(segments[45]);
MissionID[40] = short.Parse(segments[46]);
MissionID[41] = short.Parse(segments[47]);
MissionID[42] = short.Parse(segments[48]);
MissionID[43] = short.Parse(segments[49]);
MissionID[44] = short.Parse(segments[50]);
MissionID[45] = short.Parse(segments[51]);
MissionID[46] = short.Parse(segments[52]);
MissionID[47] = short.Parse(segments[53]);
MissionID[48] = short.Parse(segments[54]);
MissionID[49] = short.Parse(segments[55]);
}
public short Id { get; private set; }
public string Dialog { get; private set; }
public int SoundId { get; private set; }
public short OptionDialogId { get; private set; }
public short OptionDialogType { get; private set; }
public readonly short[] MissionID = new short[50];
public int getMissionIDCount() { return MissionID.Length; }
public short GetMissionIDbyIndex(int idx)
{
if(idx >= 0 && idx < MissionID.Length)
return MissionID[idx];
return default(short);
}
}
}