17 lines
369 B
C#
17 lines
369 B
C#
using UnityEngine;
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using UnityEngine.UI;
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[RequireComponent(typeof(Button))]
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public class SystemLogicButton : MonoBehaviour
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{
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private void Awake()
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{
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var button = GetComponent<Button>();
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button.onClick.AddListener(OnButtonClick);
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}
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private static void OnButtonClick()
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{
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UIManager.ShowUI(UIInfo.SystemAndAutoFight);
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}
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} |