99 lines
2.5 KiB
C#
99 lines
2.5 KiB
C#
|
|
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using Games.GlobeDefine;
|
|
using GCGame.Table;
|
|
using GCGame;
|
|
|
|
public class InputNumBoxLogic : UIControllerBase<InputNumBoxLogic>
|
|
{
|
|
#region static
|
|
|
|
public static void ShowInputBoxStatic(string titleStr, int defaultStr, int maxTips, long min, long max, ReturnInput inputReturn)
|
|
{
|
|
Hashtable hash = new Hashtable();
|
|
hash.Add("TitleStr", titleStr);
|
|
hash.Add("DesfultStr", defaultStr);
|
|
hash.Add("InputReturn", inputReturn);
|
|
hash.Add("MinNum", min);
|
|
hash.Add("MaxNum", max);
|
|
hash.Add("MaxTips", maxTips);
|
|
|
|
UIManager.ShowUI(UIInfo.InputNumBox, InputNumBoxLogic.ShowUIOver, hash);
|
|
}
|
|
|
|
static void ShowUIOver(bool bSuccess, object param)
|
|
{
|
|
if (bSuccess)
|
|
{
|
|
Hashtable hash = param as Hashtable;
|
|
if (InputNumBoxLogic.Instance() != null && hash != null)
|
|
{
|
|
InputNumBoxLogic.Instance().ShowInputBox(hash["TitleStr"] as string,
|
|
(int)hash["DesfultStr"],
|
|
(int)hash["MaxTips"],
|
|
(long)hash["MinNum"],
|
|
(long)hash["MaxNum"],
|
|
hash["InputReturn"] as ReturnInput
|
|
);
|
|
}
|
|
}
|
|
}
|
|
|
|
public void ShowInputBox(string titleStr, int defaultStr, int maxTips, long min, long max, ReturnInput returnInput)
|
|
{
|
|
_ReturnInput = returnInput;
|
|
_InputField.Init(0, (int)min, (int)max);
|
|
_InputField.SetValue(defaultStr);
|
|
_InputTitle.text = titleStr;
|
|
|
|
if (max > 0 && maxTips > 0)
|
|
{
|
|
_MaxValueTip.text = StrDictionary.GetClientDictionaryString("#{" + maxTips + "}", max);
|
|
}
|
|
else
|
|
{
|
|
_MaxValueTip.text = "";
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
public UINumBoardInput _InputField;
|
|
public Text _InputTitle;
|
|
public Text _MaxValueTip;
|
|
|
|
public delegate void ReturnInput(int inputNum);
|
|
private ReturnInput _ReturnInput;
|
|
|
|
public void OnEnable()
|
|
{
|
|
SetInstance(this);
|
|
}
|
|
|
|
public void OnDisable()
|
|
{
|
|
SetInstance(null);
|
|
}
|
|
|
|
public void OnOkClick()
|
|
{
|
|
if (_ReturnInput != null)
|
|
{
|
|
_ReturnInput(_InputField.Value);
|
|
}
|
|
UIManager.CloseUI(UIInfo.InputNumBox);
|
|
}
|
|
|
|
public void OnCancelClick()
|
|
{
|
|
if (_ReturnInput != null)
|
|
{
|
|
_ReturnInput(-1);
|
|
}
|
|
UIManager.CloseUI(UIInfo.InputNumBox);
|
|
}
|
|
}
|