Files
JJBB/Assets/Project/Script/GUI/Marry/MarryCopyRewareItem.cs
2024-08-23 15:49:34 +08:00

41 lines
1.2 KiB
C#

using UnityEngine;
using System.Collections;
using UnityEngine.UI;
using GCGame.Table;
using GCGame;
public class MarryCopyRewareItem : MonoBehaviour {
public Image itemIcon;
public Image itemQuality;
private int itemId = -1;
public void InitItem(int _ItemId)
{
itemId = _ItemId;
Tab_CommonItem commonItem = TableManager.GetCommonItemByID(_ItemId, 0);
if(commonItem != null)
{
LoadAssetBundle.Instance.SetImageSprite(itemIcon, commonItem.Icon);
LoadAssetBundle.Instance.SetImageSprite(itemQuality, Utils.GetItemQualityFrame(commonItem.Quality));
if (commonItem.QualityEffect > 0)
{
CommonItemContainerItem.ShowQualityEffect(true, commonItem.QualityEffect, itemIcon.transform);
}
else
{
CommonItemContainerItem.ShowQualityEffect(false, commonItem.QualityEffect, itemIcon.transform);
}
}
}
public void OnItemClick()
{
if(itemId == -1)
{
return;
}
ItemTooltipsLogic.ShowItemTooltip(itemId, ItemTooltipsLogic.ShowType.Info, itemIcon.transform.position);
}
}