Files
JJBB/Assets/Project/Script/GUI/Community/CommunityPlayerInfoItem.cs
2024-08-23 15:49:34 +08:00

64 lines
1.9 KiB
C#

using UnityEngine;
using UnityEngine.UI;
using System.Collections;
using Games.Item;
using GCGame.Table;
using Games.ChatHistory;
using GCGame;
using Games.GlobeDefine;
using Module.Log;
public class CommunityOtherPlayerInfo
{
public int Profession;
public string HeadIconName;
public string Name;
public ulong GUID;
public int Level;
}
public class CommunityPlayerInfoItem : CommunityPlayerBaseItem
{
private CommunityOtherPlayerInfo _PlayerInfo;
public override void Show(Hashtable hash)
{
base.Show(hash);
CommunityOtherPlayerInfo playerInfo = (CommunityOtherPlayerInfo)hash["InitObj"];
ShowOtherPlayer(playerInfo);
}
public virtual void ShowOtherPlayer(CommunityOtherPlayerInfo playerInfo)
{
_PlayerInfo = playerInfo;
if (_Icon.isActiveAndEnabled)
{
if (!string.IsNullOrEmpty(playerInfo.HeadIconName))
{
_Icon.SetNetImage(Community.Instance.GetHeadIconDownUrl(playerInfo.HeadIconName), playerInfo.GUID);
}
else
{
_Icon.NetImageUrl = "";
_Icon._ImageChecking.gameObject.SetActive(false);
LoadAssetBundle.Instance.SetImageSprite(_Icon._Image, Utils.GetProfessionSpriteName(playerInfo.Profession));
}
}
//LoadAssetBundle.Instance.SetImageSprite(_Icon, Utils.GetProfessionIconName((CharacterDefine.PROFESSION)_PlayerInfo.Profession));
_GUID = _PlayerInfo.GUID;
_Name.text = _PlayerInfo.Name;
_Level.text = _PlayerInfo.Level.ToString();
_LevelValue = _PlayerInfo.Level;
_Profession = playerInfo.Profession;
}
public void OnBtnViewBlog()
{
LogModule.DebugLog("View blog:" + _PlayerInfo.Name + _PlayerInfo.GUID);
CommunityLogic.ShowPlayerCommunityRoot(_PlayerInfo.GUID, _PlayerInfo.Level, _PlayerInfo.Name);
}
}