256 lines
7.7 KiB
C#
256 lines
7.7 KiB
C#
/*
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* Tencent is pleased to support the open source community by making xLua available.
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* Copyright (C) 2016 THL A29 Limited, a Tencent company. All rights reserved.
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* Licensed under the MIT License (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at
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* http://opensource.org/licenses/MIT
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* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.
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*/
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using System;
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using LuaAPI = XLua.LuaDLL.Lua;
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namespace XLua {
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public partial class DelegateBridge : DelegateBridgeBase {
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public void Action() {
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#if THREAD_SAFE || HOTFIX_ENABLE
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lock(luaEnv.luaEnvLock) {
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#endif
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var L = luaEnv.L;
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int oldTop = LuaAPI.lua_gettop(L);
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int errFunc = LuaAPI.load_error_func(L, luaEnv.errorFuncRef);
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LuaAPI.lua_getref(L, luaReference);
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int error = LuaAPI.lua_pcall(L, 0, 0, errFunc);
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if (error != 0)
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luaEnv.ThrowExceptionFromError(oldTop);
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LuaAPI.lua_settop(L, oldTop);
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#if THREAD_SAFE || HOTFIX_ENABLE
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}
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#endif
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}
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public void Action<T1>(T1 p1) {
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#if THREAD_SAFE || HOTFIX_ENABLE
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lock(luaEnv.luaEnvLock) {
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#endif
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var L = luaEnv.L;
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var translator = luaEnv.translator;
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int oldTop = LuaAPI.lua_gettop(L);
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int errFunc = LuaAPI.load_error_func(L, luaEnv.errorFuncRef);
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LuaAPI.lua_getref(L, luaReference);
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translator.PushByType(L, p1);
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int error = LuaAPI.lua_pcall(L, 1, 0, errFunc);
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if (error != 0)
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luaEnv.ThrowExceptionFromError(oldTop);
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LuaAPI.lua_settop(L, oldTop);
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#if THREAD_SAFE || HOTFIX_ENABLE
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}
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#endif
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}
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public void Action<T1, T2>(T1 p1, T2 p2) {
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#if THREAD_SAFE || HOTFIX_ENABLE
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lock(luaEnv.luaEnvLock) {
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#endif
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var L = luaEnv.L;
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var translator = luaEnv.translator;
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int oldTop = LuaAPI.lua_gettop(L);
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int errFunc = LuaAPI.load_error_func(L, luaEnv.errorFuncRef);
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LuaAPI.lua_getref(L, luaReference);
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translator.PushByType(L, p1);
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translator.PushByType(L, p2);
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int error = LuaAPI.lua_pcall(L, 2, 0, errFunc);
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if (error != 0)
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luaEnv.ThrowExceptionFromError(oldTop);
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LuaAPI.lua_settop(L, oldTop);
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#if THREAD_SAFE || HOTFIX_ENABLE
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}
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#endif
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}
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public void Action<T1, T2, T3>(T1 p1, T2 p2, T3 p3) {
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#if THREAD_SAFE || HOTFIX_ENABLE
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lock(luaEnv.luaEnvLock) {
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#endif
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var L = luaEnv.L;
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var translator = luaEnv.translator;
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int oldTop = LuaAPI.lua_gettop(L);
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int errFunc = LuaAPI.load_error_func(L, luaEnv.errorFuncRef);
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LuaAPI.lua_getref(L, luaReference);
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translator.PushByType(L, p1);
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translator.PushByType(L, p2);
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translator.PushByType(L, p3);
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int error = LuaAPI.lua_pcall(L, 3, 0, errFunc);
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if (error != 0)
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luaEnv.ThrowExceptionFromError(oldTop);
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LuaAPI.lua_settop(L, oldTop);
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#if THREAD_SAFE || HOTFIX_ENABLE
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}
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#endif
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}
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public void Action<T1, T2, T3, T4>(T1 p1, T2 p2, T3 p3, T4 p4) {
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#if THREAD_SAFE || HOTFIX_ENABLE
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lock(luaEnv.luaEnvLock) {
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#endif
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var L = luaEnv.L;
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var translator = luaEnv.translator;
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int oldTop = LuaAPI.lua_gettop(L);
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int errFunc = LuaAPI.load_error_func(L, luaEnv.errorFuncRef);
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LuaAPI.lua_getref(L, luaReference);
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translator.PushByType(L, p1);
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translator.PushByType(L, p2);
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translator.PushByType(L, p3);
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translator.PushByType(L, p4);
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int error = LuaAPI.lua_pcall(L, 4, 0, errFunc);
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if (error != 0)
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luaEnv.ThrowExceptionFromError(oldTop);
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LuaAPI.lua_settop(L, oldTop);
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#if THREAD_SAFE || HOTFIX_ENABLE
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}
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#endif
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}
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public TResult Func<TResult>() {
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#if THREAD_SAFE || HOTFIX_ENABLE
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lock(luaEnv.luaEnvLock) {
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#endif
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var L = luaEnv.L;
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var translator = luaEnv.translator;
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int oldTop = LuaAPI.lua_gettop(L);
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int errFunc = LuaAPI.load_error_func(L, luaEnv.errorFuncRef);
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LuaAPI.lua_getref(L, luaReference);
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int error = LuaAPI.lua_pcall(L, 0, 1, errFunc);
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if (error != 0)
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luaEnv.ThrowExceptionFromError(oldTop);
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TResult ret;
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try {
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translator.Get(L, -1, out ret);
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} catch (Exception e) {
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throw e;
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} finally {
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LuaAPI.lua_settop(L, oldTop);
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}
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return ret;
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#if THREAD_SAFE || HOTFIX_ENABLE
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}
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#endif
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}
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public TResult Func<T1, TResult>(T1 p1) {
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#if THREAD_SAFE || HOTFIX_ENABLE
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lock(luaEnv.luaEnvLock) {
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#endif
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var L = luaEnv.L;
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var translator = luaEnv.translator;
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int oldTop = LuaAPI.lua_gettop(L);
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int errFunc = LuaAPI.load_error_func(L, luaEnv.errorFuncRef);
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LuaAPI.lua_getref(L, luaReference);
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translator.PushByType(L, p1);
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int error = LuaAPI.lua_pcall(L, 1, 1, errFunc);
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if (error != 0)
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luaEnv.ThrowExceptionFromError(oldTop);
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TResult ret;
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try {
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translator.Get(L, -1, out ret);
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} catch (Exception e) {
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throw e;
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} finally {
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LuaAPI.lua_settop(L, oldTop);
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}
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return ret;
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#if THREAD_SAFE || HOTFIX_ENABLE
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}
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#endif
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}
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public TResult Func<T1, T2, TResult>(T1 p1, T2 p2) {
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#if THREAD_SAFE || HOTFIX_ENABLE
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lock(luaEnv.luaEnvLock) {
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#endif
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var L = luaEnv.L;
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var translator = luaEnv.translator;
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int oldTop = LuaAPI.lua_gettop(L);
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int errFunc = LuaAPI.load_error_func(L, luaEnv.errorFuncRef);
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LuaAPI.lua_getref(L, luaReference);
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translator.PushByType(L, p1);
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translator.PushByType(L, p2);
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int error = LuaAPI.lua_pcall(L, 2, 1, errFunc);
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if (error != 0)
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luaEnv.ThrowExceptionFromError(oldTop);
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TResult ret;
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try {
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translator.Get(L, -1, out ret);
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} catch (Exception e) {
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throw e;
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} finally {
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LuaAPI.lua_settop(L, oldTop);
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}
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return ret;
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#if THREAD_SAFE || HOTFIX_ENABLE
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}
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#endif
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}
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public TResult Func<T1, T2, T3, TResult>(T1 p1, T2 p2, T3 p3) {
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#if THREAD_SAFE || HOTFIX_ENABLE
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lock(luaEnv.luaEnvLock) {
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#endif
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var L = luaEnv.L;
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var translator = luaEnv.translator;
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int oldTop = LuaAPI.lua_gettop(L);
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int errFunc = LuaAPI.load_error_func(L, luaEnv.errorFuncRef);
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LuaAPI.lua_getref(L, luaReference);
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translator.PushByType(L, p1);
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translator.PushByType(L, p2);
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translator.PushByType(L, p3);
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int error = LuaAPI.lua_pcall(L, 3, 1, errFunc);
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if (error != 0)
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luaEnv.ThrowExceptionFromError(oldTop);
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TResult ret;
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try {
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translator.Get(L, -1, out ret);
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} catch (Exception e) {
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throw e;
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} finally {
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LuaAPI.lua_settop(L, oldTop);
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}
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return ret;
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#if THREAD_SAFE || HOTFIX_ENABLE
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}
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#endif
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}
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public TResult Func<T1, T2, T3, T4, TResult>(T1 p1, T2 p2, T3 p3, T4 p4) {
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#if THREAD_SAFE || HOTFIX_ENABLE
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lock(luaEnv.luaEnvLock) {
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#endif
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var L = luaEnv.L;
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var translator = luaEnv.translator;
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int oldTop = LuaAPI.lua_gettop(L);
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int errFunc = LuaAPI.load_error_func(L, luaEnv.errorFuncRef);
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LuaAPI.lua_getref(L, luaReference);
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translator.PushByType(L, p1);
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translator.PushByType(L, p2);
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translator.PushByType(L, p3);
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translator.PushByType(L, p4);
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int error = LuaAPI.lua_pcall(L, 4, 1, errFunc);
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if (error != 0)
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luaEnv.ThrowExceptionFromError(oldTop);
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TResult ret;
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try {
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translator.Get(L, -1, out ret);
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} catch (Exception e) {
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throw e;
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} finally {
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LuaAPI.lua_settop(L, oldTop);
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}
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return ret;
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#if THREAD_SAFE || HOTFIX_ENABLE
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}
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#endif
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}
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}
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}
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