JJBB/Assets/Project/Script/TextFontScale.cs
2024-08-23 15:49:34 +08:00

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using UnityEngine;
using UnityEngine.UI;
using System.Collections;
//字体变大缩小处理的 现在在游戏中直接修改Text的Scale会变模糊所以改成修改Text的FontSize (目前该功能只能想到这种方法)
public class TextFontScale : MonoBehaviour {
int fontSize = 1;
Text m_textScript = null;
Vector2 m_Delta = Vector2.one;
RectTransform m_rect = null;
void Start () {
m_textScript = GetComponent<Text>();
if (m_textScript == null)
return;
fontSize = m_textScript.fontSize;
m_rect = GetComponent<RectTransform>();
if(m_rect != null)
{
m_Delta = m_rect.sizeDelta;
}
}
void Update () {
if (m_textScript == null)
return;
if (m_rect == null)
return;
float scaleX = m_rect.sizeDelta.x / m_Delta.x;
float scaleY = m_rect.sizeDelta.y / m_Delta.y;
if(scaleX == scaleY)
{
int size = (int)(fontSize * scaleX);
m_textScript.fontSize = size;
}
}
}