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JJBB/Assets/Project/Script/LuaScripts/BugFix/LuaShowCheckTips.txt
2024-08-23 15:49:34 +08:00

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LuaShowCheckTips = {}
function LuaShowCheckTips:Start()
tipText:GetComponent("Text").text = CS.GCGame.Table.StrDictionary.GetClientDictionaryString("#{99998}");
winText:GetComponent("Text").text = CS.GCGame.Table.StrDictionary.GetClientDictionaryString("#{99999}");
btnShow:GetComponent("Button").onClick:AddListener(LuaShowCheckTips.ShowTipWin)
btnBack:GetComponent("Button").onClick:AddListener(LuaShowCheckTips.HideTipWin)
btnClose:GetComponent("Button").onClick:AddListener(LuaShowCheckTips.HideTipWin)
btnStart:GetComponent("Button").onClick:AddListener(LuaShowCheckTips.StartWithCheck)
end
function LuaShowCheckTips:Update()
if toggleTip:GetComponent("Toggle").isOn then
btnStart:SetActive(false)
else
btnStart:SetActive(true)
end
end
function LuaShowCheckTips:ShowTipWin()
tipWin:SetActive(true)
end
function LuaShowCheckTips:HideTipWin()
tipWin:SetActive(false);
end
function LuaShowCheckTips:TriggetTip(isTrig)
tipWin:SetActive(true);
end
function LuaShowCheckTips:StartWithCheck(isTrig)
tipWin:SetActive(true);
toggleTip:GetComponent("Toggle").isOn = false
end