JJBB/Assets/Project/Script/GameTables/Table_LevelTip.cs
2024-08-23 15:49:34 +08:00

84 lines
2.0 KiB
C#

//This code create by CodeEngine ,don't modify
using System;
using System.Collections.Generic;
using System.Collections;
using Module.Log;
namespace GCGame.Table
{
public class Tab_LevelTip{
public const string TAB_FILE_DATA = "LevelTip";
private const int _varCount = 23;
public int GetId()
{
return Id;
}
public static bool Validate(string line)
{
var segments = 0;
foreach (char c in line)
if (c == '\t')
segments++;
// Note: skip the 2nd column as it's the description;
var result = segments == _varCount;
if (!result)
LogModule.ErrorLog(string.Format("Load {0} error as CodeSize:{1} not Equal DataSize:{2}", TAB_FILE_DATA, _varCount, segments));
return result;
}
public Tab_LevelTip()
{
}
public Tab_LevelTip(string line)
{
var segments = line.Split('\t');
Id = int.Parse(segments[0]);
LevelMin = int.Parse(segments[2]);
LevelMax = int.Parse(segments[3]);
TipID[0] = int.Parse(segments[4]);
TipID[1] = int.Parse(segments[5]);
TipID[2] = int.Parse(segments[6]);
TipID[3] = int.Parse(segments[7]);
TipID[4] = int.Parse(segments[8]);
TipID[5] = int.Parse(segments[9]);
TipID[6] = int.Parse(segments[10]);
TipID[7] = int.Parse(segments[11]);
TipID[8] = int.Parse(segments[12]);
TipID[9] = int.Parse(segments[13]);
TipID[10] = int.Parse(segments[14]);
TipID[11] = int.Parse(segments[15]);
TipID[12] = int.Parse(segments[16]);
TipID[13] = int.Parse(segments[17]);
TipID[14] = int.Parse(segments[18]);
TipID[15] = int.Parse(segments[19]);
TipID[16] = int.Parse(segments[20]);
TipID[17] = int.Parse(segments[21]);
TipID[18] = int.Parse(segments[22]);
TipID[19] = int.Parse(segments[23]);
}
public int Id { get; private set; }
public int LevelMin { get; private set; }
public int LevelMax { get; private set; }
public readonly int[] TipID = new int[20];
public int getTipIDCount() { return TipID.Length; }
public int GetTipIDbyIndex(int idx)
{
if(idx >= 0 && idx < TipID.Length)
return TipID[idx];
return default(int);
}
}
}