49 lines
883 B
C#
49 lines
883 B
C#
using UnityEngine;
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using UnityEngine.UI;
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using System.Collections;
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using Games.GlobeDefine;
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public class RoleViewAchieveItem : UIItemBase
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{
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#region
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public Text _NameTx;
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public Text _DescTx;
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#endregion
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public override void Show(Hashtable hash)
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{
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base.Show();
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var teamInfo = (TeamInfo)hash["InitObj"];
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InitTeamInfo(teamInfo);
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}
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private void InitTeamInfo(TeamInfo teamInfo)
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{
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if (teamInfo == null)
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return;
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}
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private string GetSpriteByPro(int pro)
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{
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switch (pro)
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{
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case 0:
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return ("head-xiaoyao");
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case 1:
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return ("head-shaolin");
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case 2:
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return ("head-tianshan");
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case 3:
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return ("head-dali");
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}
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return "";
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}
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}
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