Files
JJBB/Assets/Project/Script/GUI/Other/LevelUpController.cs
2024-08-23 15:49:34 +08:00

48 lines
929 B
C#

using UnityEngine;
using UnityEngine.UI;
using System.Collections;
using GCGame;
public class LevelUpController : UIControllerBase<LevelUpController> {
public Text LabelTips;
void Awake()
{
SetInstance(this);
}
// Use this for initialization
void Start ()
{
Invoke("OnTweenFinish", 1);
}
public static void ShowTipByID(int dicID)
{
//UIManager.ShowUI(UIInfo.LevelupTip, LevelUpController.OnShowTip, dicID);
}
static void OnShowTip(bool bSuccess, object dicID)
{
LevelUpController.Instance().SetLabelTextByID((int)dicID);
}
public void SetLabelText(string text)
{
LabelTips.text = text;
}
public void SetLabelTextByID(int dicID)
{
LabelTips.text = Utils.GetDicByID(dicID);
}
public void OnTweenFinish()
{
//UIManager.CloseUI(UIInfo.LevelupTip);
}
}