Files
JJBB/Assets/Project/Script/GUI/Market/MarketPlayerSellLogItem.cs
2024-08-23 15:49:34 +08:00

45 lines
1004 B
C#

using UnityEngine;
using UnityEngine.UI;
using System.Collections;
using GCGame.Table;
using Games.Mission;
using Games.Events;
using Games.Item;
public class MarketPlayerSellLogItemInfo
{
public int ItemDataID;
public int ItemCnt;
public int SellMoney;
}
public class MarketPlayerSellLogItem : UIItemBase
{
public Text _ItemName;
public Text _SellCnt;
public Text _SellMoney;
public override void Show(Hashtable hash)
{
base.Show();
var logItem = (MarketPlayerSellLogItemInfo)hash["InitObj"];
if (logItem != null)
InitItem(logItem);
}
protected void InitItem(MarketPlayerSellLogItemInfo itemParam)
{
Tab_CommonItem commonItem = TableManager.GetCommonItemByID(itemParam.ItemDataID, 0);
if (commonItem == null)
return;
_ItemName.text = commonItem.Name;
_SellCnt.text = itemParam.ItemCnt.ToString();
_SellMoney.text = itemParam.SellMoney.ToString();
}
}